userJames Kingcancel
repoSpaceUsurperUnitycancel

3,468 Commits over 2,710 Days - 0.05cph!

3 Years Ago
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3 Years Ago
Attempting to force the bullet archetype assembly to load
3 Years Ago
Revert "Re-enable automatic system bootstrap" This reverts commit 9f91cfcb179b99ab4b1f744b0567db87ddc61123.
3 Years Ago
Re-enable automatic system bootstrap
3 Years Ago
Revert !clean
3 Years Ago
Update asset bundles before replay test See if this fixes a crash
3 Years Ago
Fixed possible NRE when updating TMP sprite lookup table for speech
3 Years Ago
Attempt to fix sprite assets getting unloaded while still referenced Added more test replays rename double Video page tweaks Error reporting string tweak Only have camera merge dist option in debug builds Fixed co-op single camera option Diverge if final progress doesn't match reported value some string tweaks claw attack happens only once on normal difficulty Added replay UI toggle to trailer recording mode Merge branch 'master' into trailer
3 Years Ago
Added replay UI toggle to trailer recording mode
3 Years Ago
Diverge if final progress doesn't match reported value
3 Years Ago
Error reporting string tweak Only have camera merge dist option in debug builds Fixed co-op single camera option
3 Years Ago
Video page tweaks
3 Years Ago
Added more test replays
3 Years Ago
Attempt to fix sprite assets getting unloaded while still referenced
3 Years Ago
Updated .gitignore Updated .gitignore Updated legal text Removed some debug buttons Removed legacy feedback link Merge branch 'master' into trailer
3 Years Ago
Updated legal text Removed some debug buttons Removed legacy feedback link
3 Years Ago
Added AlwaysLinkAssemblyAttribute to generated bullet assembly Updated .gitignore
3 Years Ago
Load core graphics to a different sprite atlas collection To fix them breaking when changing workshop plugin Allow player 1 to use any device that isn't used by player 2 Removed some logging Added AlwaysLinkAssemblyAttribute to generated bullet assembly Merge branch 'master' into trailer
3 Years Ago
Allow player 1 to use any device that isn't used by player 2 Removed some logging
3 Years Ago
Load core graphics to a different sprite atlas collection To fix them breaking when changing workshop plugin
3 Years Ago
Updated Jenkinsfile
3 Years Ago
More bullet archetype logging
3 Years Ago
Fixed baking text not appearing for workshop stages Fixes / improvements for binding page on PC Added xbox / ps3 / ps4 device icons Fixed case where replay queue items wouldn't load Started adding redux replays to test on build Fix exception when validating replays Some more replay validation fixes Updated Jenkinsfile check for null form in chargepattern Fixed both players using keyboard bindings on PC Main menu navigation fixes Updated Jenkinsfile Updated Jenkinsfile Updated Jenkinsfile Updated Jenkinsfile Updated Jenkinsfile Fixed analog stick icon positions sometimes being wrong Some fixes when launching without Steam Print enabled bullet archetypes on stage setup More offline fixes Attempt to force synchronous burst compile during replay tests Merge branch 'master' into trailer
3 Years Ago
Attempt to force synchronous burst compile during replay tests
3 Years Ago
Some fixes when launching without Steam Print enabled bullet archetypes on stage setup More offline fixes
3 Years Ago
Fixed analog stick icon positions sometimes being wrong
3 Years Ago
Updated Jenkinsfile
3 Years Ago
Updated Jenkinsfile
3 Years Ago
Updated Jenkinsfile
3 Years Ago
Updated Jenkinsfile
3 Years Ago
Updated Jenkinsfile
3 Years Ago
Fixed both players using keyboard bindings on PC Main menu navigation fixes
3 Years Ago
Updated Jenkinsfile
3 Years Ago
Some more replay validation fixes
3 Years Ago
Fix exception when validating replays
3 Years Ago
Fixed case where replay queue items wouldn't load Started adding redux replays to test on build
3 Years Ago
Added xbox / ps3 / ps4 device icons
3 Years Ago
Fixes / improvements for binding page on PC
3 Years Ago
Fixed baking text not appearing for workshop stages
3 Years Ago
3 Years Ago
Skip bake if no referenced assets modified Updated Jenkinsfile Testing stage bake skipping Partial bakes for only modified stages High-res logo for loading screen Updated Jenkinsfile Only generate bullet archetypes for stages with modified bullets Updated Jenkinsfile Updated Jenkinsfile Updated Burst Merge branch 'master' into trailer Merge remote-tracking branch 'origin/trailer' into trailer
3 Years Ago
Updated Jenkinsfile Updated Burst
3 Years Ago
Updated Jenkinsfile Updated Burst
3 Years Ago
Updated Jenkinsfile
3 Years Ago
Only generate bullet archetypes for stages with modified bullets
3 Years Ago
Updated Jenkinsfile
3 Years Ago
Skip bake if no referenced assets modified Updated Jenkinsfile Testing stage bake skipping Partial bakes for only modified stages High-res logo for loading screen
3 Years Ago
High-res logo for loading screen
3 Years Ago
Partial bakes for only modified stages
3 Years Ago
Testing stage bake skipping