3,468 Commits over 2,710 Days - 0.05cph!
Fixed bad return type of scriptfunc in fuse boss
One approach to json script error line numbers
Line numbers for json warnings / errors seem to work!
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'line-numbers'
Line numbers for json warnings / errors seem to work!
Fixed bad return type of scriptfunc in fuse boss
One approach to json script error line numbers
Fixed bug when applying video settings using keyboard / controller
Merge branch 'master' of SpaceUsurperUnity
Baked scripts for each stage now put in different classes
Updated Facepunch.ExpressionStrings
Working on code gen for action lists
Bullets now use ActionList
Now all action handlers use ActionList
Codegen for repeat, condition, setValue, and most of callMethod
More CallMethod codegen, now supporting passing most data types
LocalizedString codegen
Action list methods fully implemented!
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' into codegen
Support for array parameters in action list code gen
CHIPPY-287: Fixed fuse stage progress bar
Updated Facepunch.ExpressionStrings
Support for array parameters in action list code gen
CHIPPY-287: Fixed fuse stage progress bar
hunter dark attack, more speech
fix mech shieldgen-core rotation
Merge branch 'master' of SpaceUsurperUnity
tutorial curse, tutorial guy error, etc
intro stage curse powerup
tutorial changes
unit.remove speech bubbles works for bubbles added by stage
tutorial guy gives protips when victories > 0
LocalizedString codegen
Action list methods fully implemented!
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' into codegen
More CallMethod codegen, now supporting passing most data types
Codegen for repeat, condition, setValue, and most of callMethod
Working on code gen for action lists
Bullets now use ActionList
Now all action handlers use ActionList
Fixed NRE when navigating to settings in a game stage
Code gen now generates standalone methods for each scriptfunc
So we can use them later for FSM action codegen
Got rid of allocations from FSM action callbacks
CallSubroutine param pooling
CHIPPY-367: Fixed navigating to quit page with escape
CHIPPY-350: Fixed some cursor visibility issues
Can mouse over either pause menu leaderboard to select it
Added "watch" prompt to pause menu leaderboards
Fixed prompts being referenced by game over leaderboard
CHIPPY-366: Show equipment in pause menu for replays
Stripped out old pause menu leaderboards
Game over leaderboard tweaks
Merge branch 'master' of SpaceUsurperUnity
Started on pause menu leaderboard navigation
Fixed mutlichoice control text overflow
Can now quickly navigate to quit in the main menu with Escape
Baking will now fail if any scripts fail to parse/compile
Fixed some false positive errors during script baking
Merge branch 'master' of SpaceUsurperUnity
Fixed NRE in editor
Merge branch 'master' of SpaceUsurperUnity
Working on including full json call stacks for script baking exceptions
Playback speed UI can now be overridden by controller
Merge branch 'master' of SpaceUsurperUnity
CHIPPY-364: Menu core look behaviour improved for controllers
Replay control mockup
Replay controls play/pause functionality
Fixed sometimes not being able to click on UI in replays
Finished off playback controls
Merge branch 'master' of SpaceUsurperUnity
Only store powerup switching in replay if there are at least 2
Better diagnostic info formatting in replay chat
CHIPPY-360: Fixed fading out when exiting stage
CHIPPY-362: Fixed stage description overlap
Some font size tweaks
Hide powerup switching prompts in replays
Replays print time recorded in chat
Added red medal to show which leaderboard entries have no attached replay
Merge branch 'master' of SpaceUsurperUnity
Fixed replay bug when changing powerup
Added frame index to replay diagnostics
Better replay frame hashing
Fixed game lagging out when fast forwarding in editor and reaching the end of a replay
Include frame index in replay diagnostics
Fixed time text on victory screen sometimes showing 0%
More subtle legal text, only on settings page
Added exception handling to score submission worker threads
CHIPPY-356: Fixed powerup switching prompts overlapping powerup name
CHIPPY-358: Cleaned up pausing on victory / defeat while watching a replay
Got rid of redundant FPS display
Better handling of unrecognised replay versions
CHIPPY-359: Added marquee for long usernames in replay sidebar
CHIPPY-355: Added progress % to replay files
Replays pause on victory / defeat
Fixed stages not being unlocked in steam builds
Better mouse interaction with leaderboard views
Merge branch 'master' of SpaceUsurperUnity
Removed random UnityEditorInternal reference
Merge branch 'master' of SpaceUsurperUnity
Show reset prompt when player is dying
Fixed comment list reset logic
CHIPPY-344: Added quick reset / exit prompt UI
Fixed error in standalone builds
Basic replay comment display
Finished off basic commenting UI redo
Disable uploading replays to analytics if telemetry is disabled
Disable time targets on pause menu for replays
Replay sidebar info now populated from replay
Can now disable telemetry with `--no-telemetry`
Working on detecting include loops nicely
Merge branch 'master' of SpaceUsurperUnity
Added ignoreNullRef property to CallMethod
Added ignoreNullRef property to CallSubroutine
Fixed locked stage background colours
Added separate UI sound volume setting
Disable UI sounds while loading