userJarryd Campicancel
repoSkyCruisecancel

1,362 Commits over 638 Days - 0.09cph!

6 Years Ago
More stat stuff
6 Years Ago
More location/inventory work
6 Years Ago
WIP location upgrade rework More upgrade stuff
6 Years Ago
Tracking popularity by city?
6 Years Ago
Fixed overworld location prefab id not saving Saving overworld locations
6 Years Ago
More map tweaks and city changes
6 Years Ago
100 new cities + filters to deal with them
6 Years Ago
Research manager doesn't show selection indicator UI tweaks
6 Years Ago
Typo fix Some reorganization/cleanup WIP Research system More reasearch + timing stuff Can now receive new parts from researching Time and date display on UI
6 Years Ago
LIfeimte ship stat storage WIP ship part/upgrades/stats system Can now equip part upgrades Cusotm part tooltip shows stats More upgrades
6 Years Ago
Cleaned up some warnings Zero warnings forever! More route placement stuff World Ship now updates colour Ship purchasing screen
6 Years Ago
More input stuff WIP route palcement improvements
6 Years Ago
Upgrade to 2017.2.0p1
6 Years Ago
More serialisation/bug fixes
6 Years Ago
Added a screen fader to hide the ship transition
6 Years Ago
Can now click+drag to place corridors UI Fixes for multi ships More multi ship work
6 Years Ago
Basic framework for customisation on new game Company name + Colour
6 Years Ago
More ship stuff More ship model stuff
6 Years Ago
Session fixes + WIP ship model
6 Years Ago
Can now delete save files WIP ship select screen In preparation for multiple ship systems More multi ship work
6 Years Ago
WIP Save/Load logic refactor Breaking everything More Save/Load stuff More Save/Load progress Still mostly broken Better corridor logic Lots more save load stuff Kinda working More Save/Load Scene loading tools Fixed props not placing/loading Clean up Can now load a saved game via the menu Saving is unavailable until I make more UI Can now save in an arbitrary slot and load a slot Added a load screen and finished the last edge cases for scene loading Units and location upgrades serialization
6 Years Ago
Can now save in an arbitrary slot and load a slot Added a load screen and finished the last edge cases for scene loading
6 Years Ago
Can now load a saved game via the menu Saving is unavailable until I make more UI
6 Years Ago
Clean up
6 Years Ago
Scene loading tools Fixed props not placing/loading
6 Years Ago
More Save/Load
7 Years Ago
Lots more save load stuff Kinda working
7 Years Ago
Better corridor logic
7 Years Ago
More Save/Load progress Still mostly broken
7 Years Ago
More Save/Load stuff
7 Years Ago
WIP Save/Load logic refactor Breaking everything
7 Years Ago
Room placement improvements
7 Years Ago
Fixed terminal purchases not deducting cash
7 Years Ago
Enabled cheat codes in builds
7 Years Ago
Better selection ordering, fixed units not falling back to inferior props
7 Years Ago
Added a pictuire of the premium passenger to the level up screen
7 Years Ago
Props (and rooms maybe?) can now be locked by player level
7 Years Ago
Level up screen
7 Years Ago
Update to 2017.1.2p1
7 Years Ago
Build settings Fixed broken tooltip positioning Deleting items now refunds full purchase cost Might have finally fixed corridor rebuilds on deletion Better wander behaviour
7 Years Ago
Help Screen
7 Years Ago
Some deletion improvements Terrible engine props Some basic post processing
7 Years Ago
Indicator for currently selected entity Added camera clamping Can no longer build or delete while a ship is travelling Tweaks
7 Years Ago
Controls help system
7 Years Ago
Tweaks New Coffee Station prop +More tweaks/improvements
7 Years Ago
Added a level cap New passenger type, tied cash awards to stars and added a stats screen
7 Years Ago
New standardised hint widget
7 Years Ago
Unit refactor in prep for new passenger types
7 Years Ago
Nore need refactors
7 Years Ago
More UI tweaks Timescale and UI fixes Some overworld stuff More overworld feedbcak First pass on a delete mode Custom tooltip for props and more need refactors