branchrust_reboot/main/HMLMGcancel
4 Commits over 0 Days - ∞cph!
Fixed mag drop effect (also needed to be in local space)
Fixed rifle shell eject effects appearing in wrong place (several emitters were in world space, somewhat counterintuitively all of these emitters need to be in local space)
Hook up world animator field so weapon animations play
Copy eject shell effect over to ensure effects are playing correctly
Item/Prefab setup and Id's