userJarryd Campicancel
branchrust_reboot/main/cookingv2cancel

109 Commits over 59 Days - 0.08cph!

30 Days Ago
Hooked up all of the new idle animations, use an animation shuffler like the horses Farm chickens now move less frequently, gives more time to play idle animations
30 Days Ago
Rebalance chicken coop need rates Add farmableanimal.simhours, applies the provided number of hours to all chickens within 10m (note that this won't simulate them eating/drinking, but just decays their needs like X hours have passed)
30 Days Ago
Fixed orchid and rose seed not being hittable when in a planter
30 Days Ago
Can no longer pet chickens if blocking with a shield or mounted
30 Days Ago
Merge from parent
30 Days Ago
Adjusted prevent building on hopper, fixes being able to build a half height floor through a hopper mounted on a storage barrel
30 Days Ago
Added debug.clearPlayerModfiiers, clears all tea effects
30 Days Ago
Fixed chicken materials Remove old chicken rig from chicken prefabs (still in project, can remove next month)
30 Days Ago
Adjusted chicken coop deploy volume
30 Days Ago
Fixed being able to receive multiple skulls from a single corpse while the harvesting modifier is active
34 Days Ago
Merge from main
34 Days Ago
Fish pie now increases player strength while fishing by 50% (fish moves faster when pulling) and halves the rate that the rod snaps
34 Days Ago
Added a bear pie with a new digestion boost buff. Doubles the bonus from all gathering buffs (ore, scrap, corpses) and halves their duration.
34 Days Ago
Implement harvesting tea, enabled on survivor pie for now Increases yield from harvesting corpses by 50%
34 Days Ago
Disable spoiling on eggs
34 Days Ago
Added spoiled horse meat
34 Days Ago
Slightly adjust storage adaptor position on fridge
34 Days Ago
Fixed storage adaptor not working on fridges
34 Days Ago
Cooked chicken, raw and cooked human meat can all now expire
34 Days Ago
Don't allow two spoilable food items to stack if their spoil time is more than a minute apart If they do stack, the new stack uses the lowest spoil time When a spoilable food item stack is split, ensure the new item has the same spoil time as the stack
34 Days Ago
Added a super simple local avoidance to chickens (just iterate over the other chickens in the coop) to prevent chickens overlapping Can disable via server.farmChickenLocalAvoidance convar (defaults to on)
34 Days Ago
Merge from petting_gesture_impl
34 Days Ago
Merge from main
35 Days Ago
Rename digestion booster to metabolism booster Fix compile error
35 Days Ago
Added digestion boost modifier to pork pie - increases the healing over time effect speed by 3x (how quickly the light green section of the health bar is filled in by actual health)
35 Days Ago
Assigned vision care effect to apple pie
35 Days Ago
Show ore sparkles at night while vision care modifier is active
35 Days Ago
Unsaved
35 Days Ago
Tree x markers appear brighter when using the Vision Care effect
35 Days Ago
Revert scrap tea accidental change
35 Days Ago
Added VisionCare modifier, increases nightlight effect
35 Days Ago
Fixed missing chicken brain component (unsure how this happened, might have been a merge issue)
35 Days Ago
Chicken default name now pulls from the streamer name list
35 Days Ago
Fixed not being able to place 4 seeds in the new planter of the new plants (orchid, rose, sunflower, wheat)
35 Days Ago
Merge from crafting_update
35 Days Ago
Fixed incorrect LOD materials on the coop Added a field to control whether chickens can eat a food on ItemModConsumable. Valid food items can now only be inserted into the food slot Fixed a few cases of items ending up in the wrong slot when RMB transferring The following foods can be used in the chicken coop (WIP): All berries Apples Bread Grubs Worms Granola Bar Corn Potato Pumpkin Wheat Cake
35 Days Ago
Convert coop to a RendererLOD Remove unused prefab Fixed import settings on hutch mesh collider Can now interact with the whole hutch structuree, not just the bit on the side
35 Days Ago
Merge from coop
35 Days Ago
Fixed chickens snapping to terrain if coop is placed on foundations
35 Days Ago
Fixed not being able to hatch a new chicken if the coop was full and a chicken died Fixed being able to place coop underwater
35 Days Ago
Fixed give water button highlighting if player has selected a container with rad water Limit amount of water in chicken coop to 1,000 Coop no longer drops water when destroyed (should drop anything else stored in it)
35 Days Ago
Replace SavePrefabAsset with SetDirty in AnimalAnimation DoPrepare, fixes errors when opening a prefab with this component Added a RequiredCameraDistanceForSfx on AnimalAnimation, allows us to cull sounds by distance per animal Set to 4m on the chicken coop chickens, should prevent bases being filled with chicken noises if a coop is built inside it
36 Days Ago
Fixed flame positions and prevent building blockers on cooking workbench
36 Days Ago
Merge from chicken_update
36 Days Ago
Converted mixing table and cooking workbench to rendererlods, normalised their cull distance
36 Days Ago
Names
36 Days Ago
Fix server compile error
36 Days Ago
Hook up egg world model and item
36 Days Ago
Merge from cookingv2/coop
36 Days Ago
Merge from main