userJarryd Campicancel
branchrust_reboot/main/farming2cancel

130 Commits over 90 Days - 0.06cph!

5 Years Ago
Merge from main
5 Years Ago
Resize input water collider on powered water purifier Removed duplicated client-side mesh collider that wasn't needed
5 Years Ago
Fixed water pump also incorrectly switching to on when water is inserted even if no power is connected
5 Years Ago
Merge from main
5 Years Ago
Fixed powered water purifier sometimes turning on when receiving water even if it wasn't powered
5 Years Ago
Fixed water purifiers not correctly clamping the input amount Fixes incorrect conversion values when feeding in water to a purifier
5 Years Ago
Strip client root on water purifier
5 Years Ago
Add prevent building volume, not in water and angle sockets to powered water purifier
5 Years Ago
Merge from main
5 Years Ago
Hooked up powered material for powered water purifier
5 Years Ago
Read/Write campfire purifier gibs
5 Years Ago
Revert campfire water purifier to old model/material for skins compatibility
5 Years Ago
Fixed sprinkler applying wetness to players above it when placed on a ceiling
5 Years Ago
Fixed custom skins not applying to new water purifier (not ready for merge though, will need an art update)
5 Years Ago
R/W purifier gibs Update purifier IO socket locations Update purifier icon
5 Years Ago
Merge from main
5 Years Ago
Fixed error when placing fluid switch (was just a missing sfx so it was harmless)
5 Years Ago
Separate waterlevel and environmentwetness in PlayerMetaboilism, instead treat sprinklers as just another source of wetness like rain or snow
5 Years Ago
Nest some if statements
5 Years Ago
Fixed water drain amounts not updating when disconnecting hoses
5 Years Ago
Fix water purifier not showing power consumption in inventory
5 Years Ago
Tweaked crafting costs Water pump and powered water purifier are no longer default blueprints
5 Years Ago
Code review: clamp wetness value so it can't go above 1
5 Years Ago
Merge from main
5 Years Ago
Temp icon and more prefab setup for powered water purifier Fixed double kill warning when destroying powered water purifier
5 Years Ago
Code review: place on water mode now uses water mask raycast instead of a plane
5 Years Ago
Realigned colliders and IO sockets on new water purifier model Code review: Don't run CreateWater invoke if power input is 0
5 Years Ago
Code review: Don't invoke create water on water pump unless input is greater than 0
5 Years Ago
Water pump renderer LOD setup, gibs Lowered water pump health to 250
5 Years Ago
Updated water pump io slots
5 Years Ago
Updated plumber default inventory config with new items
5 Years Ago
Fixed incorrect source item on water pump
5 Years Ago
Water pump icon, adjust IO socket locations, set up animator
5 Years Ago
Merge from farming2/pump
5 Years Ago
Fixed fresh water getting pushed into salt water container of water purifier and being deleted
5 Years Ago
Destroy powered water purifier if ground is missing
5 Years Ago
Fixed being able to connect a water purifier to itself Fixed powered water purifier not loading child entity properly Update manifest
5 Years Ago
Fixed pickup/repair on combiner and purifier Standardised prefab names for water pump and fluid combiner
5 Years Ago
Comments
5 Years Ago
Mark WaterPump as a gravity source
5 Years Ago
Fixed pickup/repair items on water pump Increase water storage on pump from 500 -> 2000
5 Years Ago
Cache MaterialSwap instead of GetComponent every frame in LookAtIOEnt
5 Years Ago
Set Reserved4 to true if input 3 is enabled on combiner Revert construction changes that are no longer needed Various cleanup
5 Years Ago
Reapplied sprinkler prefab changes that were stomped in merge
5 Years Ago
Merge from main
5 Years Ago
Merge from farming2/pump
5 Years Ago
Merge from watercatchersupdated
5 Years Ago
Fixed a case where a fluid switch wouldn't properly update it's outputs when connecting a power input to the pump slot while the switch was set to on
5 Years Ago
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5 Years Ago
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