repoSandboxGamecancel

3,308 Commits over 944 Days - 0.15cph!

7 Years Ago
Remove jump input binding
7 Years Ago
Player physics uses collision profile and managed shape entity for sweeping
7 Years Ago
Cling to ladders and dismount with jump
7 Years Ago
Fixed multiplayer entity creation
7 Years Ago
ClassLibrary stores and compares type.FullName
7 Years Ago
Pass full class name as managed class name Added extra warnings if double registering ents Don't try to create managed Entity if creation was triggered by creating a Entity More sensible exception reporting
7 Years Ago
Ladder physics
7 Years Ago
Added jump sound back
7 Years Ago
Add world spawn entity. Create world impacts on all brush models.
7 Years Ago
Moved all player movement to C#, more robust quake style collision solving.
7 Years Ago
Use a bigger buffer for serving files to coherent - way faster
7 Years Ago
WIP coui:// requests handled by managed Merge changes from master Cleanup coui request handling, files served from coui://files/ un-break hotload for HtmlHud
7 Years Ago
Cleanup coui request handling, files served from coui://files/
7 Years Ago
Added Range and Vector3Range Some unused binds Fixed missing enum Compile fix Merge branch 'master' of SandboxGame Added my path to CookContent.bat Push player movement out of penetrations Added Facepunch.System Added Facepunch.Api Commented out "Transitioning from" Facepunch.Api basics Exception reporting Build info Remobed some debug commands tweaked sound api Some more sound fixes Rename sync context and task scheduler, they aren't unreal specific Console commands can be in Sandbox.Unreal, added "connect" command Always allow players from local addresses Automatically convert localhost to 127.0.0.1 in connect Use console command parameter default values Merge branch 'master' of SandboxGame Fixed wrong player name Fixed shutdown exception Defer creation of BaseEntity overrides until all code is processed, fixes partial classes Sounds all multicasted properly Merge branch 'master' of SandboxGame Fix compiler error about async in generated code Refactored entity creation Merge changes from master
7 Years Ago
Refactored entity creation
7 Years Ago
Fix compiler error about async in generated code
7 Years Ago
Sounds all multicasted properly Merge branch 'master' of SandboxGame
7 Years Ago
Defer creation of BaseEntity overrides until all code is processed, fixes partial classes
7 Years Ago
Fixed shutdown exception
7 Years Ago
Fixed wrong player name
7 Years Ago
Console commands can be in Sandbox.Unreal, added "connect" command Always allow players from local addresses Automatically convert localhost to 127.0.0.1 in connect Use console command parameter default values Merge branch 'master' of SandboxGame
7 Years Ago
Rename sync context and task scheduler, they aren't unreal specific
7 Years Ago
Some more sound fixes
7 Years Ago
Remobed some debug commands tweaked sound api
7 Years Ago
Added Facepunch.System Added Facepunch.Api Commented out "Transitioning from" Facepunch.Api basics Exception reporting Build info
7 Years Ago
WIP coui:// requests handled by managed
7 Years Ago
Push player movement out of penetrations
7 Years Ago
Added my path to CookContent.bat
7 Years Ago
Added Range and Vector3Range Some unused binds Fixed missing enum Compile fix Merge branch 'master' of SandboxGame
7 Years Ago
Update bindinggen
7 Years Ago
Fix decals fading out in indirect lighting
7 Years Ago
Webcon port++ on fail
7 Years Ago
Hide Blur Kernel size is limited spam Sped up weapon selection ui anims
7 Years Ago
Fixed chargers overcharging
7 Years Ago
Rust addon - no code Weapon mat fixes
7 Years Ago
Don't compile .cs files in "obj" folders Shotgun damage balance, alt fire Cleaned pickups Fixed weapon pickups Ammo carry limits Guns use different meshes
7 Years Ago
New blood particles
7 Years Ago
Bug fixes
7 Years Ago
Bullethole fix
7 Years Ago
Crowbar Merge branch 'master' of SandboxGame
7 Years Ago
Release texture resource when reloading. Fixes crash when hotloading texture of a different size
7 Years Ago
Escaped html
7 Years Ago
Fixes Timetamp console
7 Years Ago
Fixed hotreload not working
7 Years Ago
Console hotload tab Styles
7 Years Ago
F1 switches back and forth to console window
7 Years Ago
Fixed crash on shutdown Fixed webcon exception in join
7 Years Ago
Cleaner list replication
7 Years Ago
Decal entity. Added DepthFadeDistance to ParticleLit.
7 Years Ago
Generate materials for static meshes when no metadata exists