reposbox-unicycle-frenzycancel
169 Commits over 1,035 Days - 0.01cph!
Added the flag to addon include
Updated controller diagram to match new model
Adjusted SceneWorld models
Fixed broken model in Trail Pass Tab
removed dev unicycle
Scale player back down
Rebalanced Season pass items
basically just added new id
Added updated unicycle model https://files.facepunch.com/louie/1b2711b1/sbox-dev_q4bkoDxl3s.png
Compiled files
Updated checkpoint hammer helper
Added uf_achievement_medals editor icon
Added missing entities to entity list
Allow Hammer meshes to be passed through uf_prop
Removed maps and moved them too unicycle-frenzy-maps
Moved map models to new git with maps
Tweaked speedline particles
Added work in progress speedlines
Moved and fixed customise scene
Added additional Sprays (howie)
Added UF Climb (Willow) to map rotation
Fixed Miami particle being pinned to wheel
Updated all trail particles to support customise preview
Spawn particles inside customise window and set cp. https://files.facepunch.com/louie/1b1411b1/2022-01-14%2016-02-59.mp4
Added basic colour frames and wheels to customise menu.
Improved Customise menu scene https://files.facepunch.com/louie/1b1411b1/sbox_vEsmTNNu3P.png
Added Splinter and Fort (by Saandy) to map cycle.
Fixed finished effect appearing black
Removed map VPKs use backend ones instead
Updated Beach (lighting + sound + Backend)
Tweaked pop rock layout
added Beach to map list
Updated finished particle
Added finish screenspace particle
Addition changed to hop stop and pop rock
Updated Hop Stop and Pop Rock layout
Added Stone leader board model
Updated leaderboard to allow easier selection of different styles
Added additional control point models
Set up ent to allow selection of model type
Removed unintentional face on Hop Stop
Improved ending section to be easier on Pop Rock
Rearranged map cycle and added Industry to list
Fixed missing uf_trigger_fall near start
Updated map to fit checkpoint platform size
added leaderboard to wooden gaps
Slight adjustment to avoid unwanted skips
Changed the start to reduce on major skip and adjusted finish
Adjusted Wooden Gaps based on feedback
Added new map to rotation
Added work in progress map (Wooden Gaps)