userMartyn Chapmancancel

549 Commits over 245 Days - 0.09cph!

7 Months Ago
Needle now moves when tapped during admire animation
7 Months Ago
Adjust needle swing settings, now settles faster from big swings
7 Months Ago
Merge from compass
7 Months Ago
Merge from main
7 Months Ago
Remove last uses of node shortnames
7 Months Ago
NPC statements now copied over too
7 Months Ago
Post node data copy
7 Months Ago
Pre node data copy
7 Months Ago
Merge from ammocontainer_garbage
7 Months Ago
Merge from main
7 Months Ago
Fix typo in primitive changelog Workbnech is no more. Rust is once again playable
7 Months Ago
Fixes
7 Months Ago
Remove garbage allocations from calls to FindItemsByItemID
7 Months Ago
Merge from fix_ammo_contents_bug
7 Months Ago
Fix for amount to reload value when switching ammo types being wrong if ping wasn't low enough.
7 Months Ago
Merge from main
7 Months Ago
Changes to dialogue tree editor: - Support for new node types (entry node, branch node) - All dialogue trees now have and start at the entry node, with conditions for which speech node to start at defined in the graph editor window rather than in scripts - New node creation window - Nodes are now stored with GUID's and we use these to determine connections rather than shortnames - Updated all existing conversations to work with these changes, all *should* be mostly working as before. Where some scripts are still relying on shortname values things will break - Various other small fixes and improvements
7 Months Ago
Merge from main
7 Months Ago
Merge from waterpump_occlusion_fix
7 Months Ago
Fluid switch and powered water purifier loop audio now also affected by occlusion.
7 Months Ago
Merge from main
7 Months Ago
Merge from tugboat_toot 🎺
7 Months Ago
Restore changes and fix compile errors
7 Months Ago
Merge from main
7 Months Ago
Merge from compass
7 Months Ago
Merge from main
7 Months Ago
Setup for weapon rack
8 Months Ago
Merge from main
8 Months Ago
Change UI sounds and fix NRE when deployed in third person
8 Months Ago
Small fixes and tweaks
8 Months Ago
Water pump idle loop audio is now affected by occlusion.
8 Months Ago
Tweak needle settings
8 Months Ago
Merge from compass_gameplay
8 Months Ago
Merge from /compass
8 Months Ago
Fix and improve the previous fixes and improvements
8 Months Ago
Add options for setting rate limit of horn. Initial settings allow for unlimited hooting and tooting.
8 Months Ago
Merge from main
8 Months Ago
Hopefully fixes and improvements
8 Months Ago
Rebuild manifest
8 Months Ago
Merge from main
8 Months Ago
Setup for third person testing
8 Months Ago
Merge from /compass
8 Months Ago
Initial setup of Tugboat horn
8 Months Ago
Merge from console_recover_changes
8 Months Ago
Clearing whole inventory now replies with the affected player's name.
8 Months Ago
Fix for command "clearinventory playername" with no additional parameters not clearing anything on the target player, now clears entire inventory.
8 Months Ago
Merge from main
8 Months Ago
Resolved the compiler warnings flagged by the IDE as errors
8 Months Ago
refillvitals, refillvitalsall, heal will now also revive players if they are injured. This can be disabled by passing in "--no-recover" as the first argument.