branchrust_reboot/main/ai_recast_integrationcancel
155 Commits over 608 Days - 0.01cph!
Fix memory leak and add more profiler coverage
Add option to disable verbose log and add profiler markers, reduce gc allocs
Save and load navmesh as part of boostrap and saverestore flow, lower voxel size for tiles that only contain terrain
Display the navmesh as a mesh instead of a gizmo, remove runtime allocations
Add recast DLL with custom bindings