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7 Commits over 0 Days - Infinitycph!

36 Minutes Ago
Fix "can't move / resetpath on agent outside on navmesh" error when wolf or tiger jumps at player on foundation
43 Minutes Ago
Fix wolf tiger etc not fleeing / jumping on unreachable players, instead just charging and getting stuck / attacking throw walls
2 Hours Ago
Fix ai sense adding to a dictionnary while iterating on it
2 Hours Ago
FIx ternary operator precedence oversight causing ai stopping distance being incorrect, remove unused string creation in -useNewNavmeshPath, fix ais not taking into account stopping distance properly
4 Hours Ago
Log warning instead of error when no save file for navmesh is found
4 Hours Ago
Fix compile errors
4 Hours Ago