1,389 Commits over 274 Days - 0.21cph!
Rock prep
Terrain tweaks
No green hue cast on bare overgrowth
No barnacles on the larger shore rocks.
Instancing on city assets.
Ground texture scan branch
Scene stuff. Prefab tweaks.
Underped skeleton npc behaviour
Some hobgoblin AI and material polish.
Dragon behaviour and materials
Swapped fine gravel splat for cobblestone
Cobbles don't sound like gravel.
Less terrain blend stretching
Scene stufff
Layer fixes
Torchlight prefab and fx
Bear improvements.
Scene stuff.
Scene stuff
Boar and Wolf behaviour and initial rough stats
Scene stuff
Batched more assets for performance
Resource and gathering stuff
More resource and item stuff.
Icons.