1,389 Commits over 274 Days - 0.21cph!
Wildlife NPC wip
New FX point 'root' for effects originating from the ground.
Broken rain mats.
Loot improvs.
NPC AI settings and AI load balancing stuff.
Actual scene.
Missing file.
Scene
Guard sound triggers & controller tweaks.
Town guards & animations/controller.
Manifest.
Trigger crouch fix.
Interiors don't randomly disappear.
Interior lights in close proximity don't wreck our ref probes.
Pink error in mines.
Scenes.
Ore deep within mines doesn't get wet during rain.
NPC loot tweaks.
Manifest.
Wind improvements.
Fixed more things that were breaking our ref probes.
Scene.
Fixed a bunch of objects and trees that weren't getting wet from weather.
Clutter rocks aren't so annoying to traverse.
Various scene/spawns.
Shore wetness improvements.
Scene.
Reverted wrong terrain shore wetness settings.
Loot tables.
Cleanup.
Scene.
Various scene & loot table.
Rain affects prison exterior.
Manifest.
Wooden shield viewmodel fix.
Scene fix
Spawn FX timings
Realmed remove doesn't point to a blank component.
Organized some mats.
Wetness stuff.