userPeturcancel
branchrust_reboot/main/hdrpcancel

586 Commits over 427 Days - 0.06cph!

6 Years Ago
Some weird missing metas.
6 Years Ago
Scene backup Prefab shadow optimization
6 Years Ago
Fixed a reverted searchlight.
6 Years Ago
Fixed those grazillion broken light fixture files.
6 Years Ago
Scene backup. Prefab/mat tweaks.
6 Years Ago
radtown_small_3 setup
6 Years Ago
Finished Compound conversion
6 Years Ago
Compound WIP
6 Years Ago
Hobobarrel shadow default range Proplight prefab tweaks.
6 Years Ago
Compound conversion WIP Hobobarrel adjustment.
6 Years Ago
Removed some scene setup overrides on craggy
6 Years Ago
Scene backup
6 Years Ago
Various scene settings
6 Years Ago
Quick anti-washout pass.
6 Years Ago
Small tweak
6 Years Ago
SceneSettings tweaks.
6 Years Ago
Work profile fix
6 Years Ago
Remaining Bandit Town conversion (sans stuff related to unlit shader emissive bug)
6 Years Ago
Backup
6 Years Ago
Remaining fixtures.
6 Years Ago
Proplight prefab conversions
6 Years Ago
Scene backup. Lantern post conversion.
6 Years Ago
Scene backup. Temp 10K lux profile.
6 Years Ago
Bandit town WIP
6 Years Ago
Lantern fix
6 Years Ago
Fixed bad overrides on the big casino wheel
6 Years Ago
Spinner wheel issue fix. Asset gallery update.
6 Years Ago
GameUI.gallery scene.
6 Years Ago
Various scene & mat stuff. Quick rad & cold post tweaks.
6 Years Ago
Finished converting Compound.
6 Years Ago
Backup
6 Years Ago
Backup
6 Years Ago
Scene backup
6 Years Ago
Scene backup. Mat/texture fixes.
6 Years Ago
Backup
6 Years Ago
Compound progress. More mat fixes.
6 Years Ago
Compound WIP. Random prefab & mat fixes.
6 Years Ago
Compound progress. Neutral diffusion profile for generic translucency. (ie fabrics) Awning variants fixed. Light prefab fixes.
6 Years Ago
Compound WIP. Buncha mat fixes. Wiped some unused blank maskmaps.
6 Years Ago
Cargoship prefab variants. (Interior culling script pending) Various material fixes.
6 Years Ago
Converted remaining areas of the cargoship.
6 Years Ago
Backup
6 Years Ago
Ship bridgehouse & bridge interior.
6 Years Ago
Ship progress
6 Years Ago
Interior WIP
6 Years Ago
Bridgehouse exterior
6 Years Ago
Better lightgroups. Cleanup of old crap.
6 Years Ago
Ship deck
6 Years Ago
Backup
6 Years Ago
Scene progress