7,603 Commits over 3,653 Days - 0.09cph!
PFX folder stuff.
Scene file.
These mats shouldn't be pink.
/Water3/ stuff and cleanup.
Pre-lighting tweaks in the shader.
More glorious temp clutter in /water3/
Improved water. WIP secondary water effects.
Closer to being unsucked.
Shrubbery and rock/cliff values
Pre HDR-lighting unfuckery backup commit
Foliage _test folder, with crappy fruit mesh experiments, nothing to see yet, shoo.
These apples had bad normals.
Nutritional values derived from real kcal.
Fixed missing edibles and renamed some things.
Improved a bunch of shitty crap areas. Removed baddie asset store radtowns in preparation for our own.
Improved rock weapon. Cleaned unused materials folder.
Defaults tweak on 3 shared item mats.