userPeturcancel

6,851 Commits over 4,353 Days - 0.07cph!

Yesterday
This fixture was messed up and missing all mesh LODs
Yesterday
More shadow light cleanup.
Yesterday
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Yesterday
Tweaks for updated light fixtures.
4 Days Ago
Static prop lantern consistency. Red spotlights on Excavator fixes.
4 Days Ago
These too.
4 Days Ago
Missed some files.
4 Days Ago
Monument fixes.
4 Days Ago
Massaged the broken time acceleration curve to increase night time to be closer to 10 minutes again.
4 Days Ago
Fixed nuke EffectRecycle prefab errors.
5 Days Ago
Mortar explosion. HDR tweak on explosion small for tonemap tweak.
5 Days Ago
Fixed loop issue on small explosion.
5 Days Ago
Attack prefab setup. Embedded on deployed like the cannon atm.
5 Days Ago
More tuning. Backup.
5 Days Ago
Mortar WIP.
6 Days Ago
FX stuff
7 Days Ago
Scaled to match mortar tube.
7 Days Ago
Mortar ammo stuff.
8 Days Ago
Some niche fixtures that I missed. Scene
9 Days Ago
Bleed fix.
9 Days Ago
More monument scene lighting fixes for updated assets.
9 Days Ago
Buncha fixes.
9 Days Ago
Merge from main
16 Days Ago
Apartment stove FX & lighting prefab & related files. Perma-enable attached it to the prefab, for now.
17 Days Ago
Stove stuff.
17 Days Ago
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17 Days Ago
Stove WIP & related materials.
21 Days Ago
Various fixes.
21 Days Ago
Bunch of more inconsistency fixes.
21 Days Ago
Various spinner fixes
21 Days Ago
Spinner fixes
23 Days Ago
Fixed RW on FX meshes.
23 Days Ago
FX prefab applied
24 Days Ago
FX/lighting prefab.
24 Days Ago
FX WIP.
24 Days Ago
25 Days Ago
Fixed flickering being broken.
25 Days Ago
B, C, D and E consistency pass.
25 Days Ago
Scene backup
25 Days Ago
More fluors.
25 Days Ago
Scene backup. Related light materials tweaks.
25 Days Ago
Old fluors.
25 Days Ago
More lights. Scene backup.
26 Days Ago
Industrial wall lamps & variants.
27 Days Ago
Alternative with refraction.
28 Days Ago
Merge from main
28 Days Ago
Checkpoint for Flavien test.
29 Days Ago
Wall alt versions. Scene backup.
29 Days Ago
Wick spawn FX.