8,644 Commits over 4,110 Days - 0.09cph!
Simplified some magic projectiles.
Boar anim refinement & stats.
Boar sound triggers.
Various sound tweaks.
Trigger fix.
Boar death prefab.
Boar footstep sound defs.
Boars flinch when attacked.
Ragdolls don't block your movement anymore.
Deer anim & sound stuff
Various spellstuffs
Starting equipment.
Cone spell fx that collides with world layer.
Cone fx works while moving
Spell tweaks.
Buck death fix.
Accidentally fleshed out the testbox arena a bit.
Vamp knight footsteps aren't so super loud.
Slightly improved the shitty mountain texture.
Cleaned some shit we don't need.
Sky dome date has a moon.
Fire torrent spell ignites.
Crabs get wet. (important)
NPC stat/sound/animation improvs.
Proper testbox navmesh.
Made the ogres work again
Ogre stat/anim/sound/material tuning
Cleanup
Ogre knockback test
Manifest.
Thicc spell projectile hitboxes.
Scene.
Asset nav exclusions.
Various spell & anim improvs.
Scene
More spell stuff.
Manifest.
Good shit spell stuff
Scene
Spells
Added multi-vectors to the physics force script.
Gravitational Orb WIP
Less obnoxious hit marker sounds
Defaultinventory changes
Scene
Cone spell collider fix.
Proper underground HDR test