userRincancel

323 Commits over 822 Days - 0.02cph!

Rin
59 Days Ago
merge from muzzlebrake_pos_fix
Rin
2 Months Ago
merge from terrain_holes_fix
Rin
2 Months Ago
merge from deepsea_terrain_texture_fix
Rin
2 Months Ago
merge from sculpture_default_invis_fix
Rin
2 Months Ago
merge from sculptures
Rin
2 Months Ago
merge from game_room_dlc
Rin
2 Months Ago
Merge from pooltable_dismount_kill_fix
Rin
2 Months Ago
Increased Stone Sculpture protection properties
Rin
2 Months Ago
Reduce heavy fuse spawn in crate_normal_2 and Underwater labs crate_normal_2 4 > 3%
Rin
2 Months Ago
Halved heavy fuse spawn rates Added heavy fuse to underwater lab crates
Rin
2 Months Ago
Added 10 cloth to Pool table crafting recipe
Rin
2 Months Ago
crateFireDuration 120 > 300 seconds
Rin
2 Months Ago
Correcting CCTV/Targeting computer extra spawn
Rin
2 Months Ago
Reduce tech trash quantity in Satellite crates
Rin
2 Months Ago
merge from moustache_bag_fix
Rin
2 Months Ago
Fixed old movember moustaches using the legacy burlap sack world models
Rin
2 Months Ago
Thruster module Icon setup
Rin
2 Months Ago
merge from PlayerMaintainedMonuments
Rin
3 Months Ago
merge from water_wheel_gibs
Rin
3 Months Ago
merge from save287
Rin
3 Months Ago
network++ save++ persistance++
Rin
3 Months Ago
merge from sculptures
Rin
3 Months Ago
merge from game_room_dlc
Rin
3 Months Ago
No longer hidden 100 Wood 200 Stone Increased protection values (Subject to change)
Rin
3 Months Ago
Dart board HP 200 > 100 150 wood Pool Table HP 400 > 150 200 wood
Rin
3 Months Ago
Merge from satellite_crash
Rin
3 Months Ago
Satellite crash harvest and Satellite crate loot pass
Rin
3 Months Ago
merge from PlayerMaintainedMonuments
Rin
3 Months Ago
Adjusted Workbench Level 3 and BBQ deploy volumes to prevent wallpaper clipping when deployed
Rin
3 Months Ago
merge from deploy_clipping_fixes
Rin
3 Months Ago
Added heavy fuse spawn to crate_normal and crate_normal2 Removed spawns from LootSpawn.RadTown1 and LootSpawn.RadTown2.
Rin
3 Months Ago
Another heavy fuse loot table pass
Rin
3 Months Ago
merge from main
Rin
3 Months Ago
merge from CollaredShirt0
Rin
3 Months Ago
Adjusted heavy fuse spawn rate to be more common
Rin
3 Months Ago
merge from PlayerMaintainedMonuments/powergrid
Rin
3 Months Ago
Removed survivor pie from supermarket freezer
Rin
3 Months Ago
Initial heavy fuse loot pool
Rin
3 Months Ago
merge from PlayerMaintainedMonuments/powergrid
Rin
3 Months Ago
Supermarket fridge loot pass s2p
Rin
3 Months Ago
network++
Rin
3 Months Ago
merge from Increase_spoiled_produce_stacksize
Rin
3 Months Ago
merge from SnowJacketBuff
Rin
3 Months Ago
merge from hackweek_fuse_icon
Rin
3 Months Ago
Merge from hackweek_granular_mortar_UI
Rin
3 Months Ago
merge from jumpsuit_occupation_under_fix
Rin
3 Months Ago
merge from abyss_hazmat_helmet_view_fix
Rin
3 Months Ago
merge from clantable_snapping
Rin
3 Months Ago
merge from vm_stack_size_fix
Rin
3 Months Ago
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