branchrust_reboot/main/nexuscancel
                         
                     
             
         
     
    
        
463 Commits over 1,188 Days - 0.02cph!
    
    
    
        
        
            
            
            
                
                Allow leaving your clan from anywhere instead of only at the clan table
                
                
                
                
             
         
        
            
            
            
                
                Pass player controlled clan related text through the chat filter
                
                
                
                
             
         
        
            
            
            
                
                Only show the "try again" message for errors which should just need a retry
                
                
                
                
             
         
        
            
            
            
                
                Allow loading clan info for bot players in the editor for easier testing
                
                
                
                
             
         
        
            
            
            
                
                Load clan info for players when they spawn instead of only when they connect
Load clan info for all sleepers when starting up the server
                
                
                
                
             
         
        
            
            
            
                
                Simplify the check to see if another player is in the same clan as you when showing nametags
                
                
                
                
             
         
        
        
            
            
            
                
                Hide the clan rank creator when the player doesn't have permission to create ranks
                
                
                
                
             
         
        
            
            
            
                
                Show a specific error message when creating a new clan rank fails because the text is invalid
                
                
                
                
             
         
        
            
            
            
                
                Fix NeedsKeyboard.AnyTextboxFocused not ignoring readOnly input fields
                
                
                
                
             
         
        
            
            
            
                
                Don't show sleeping clan members on the map
                
                
                
                
             
         
        
            
            
            
                
                Fix Rust+ clan announcement notifications never being sent
                
                
                
                
             
         
        
            
            
            
                
                Key the blueprints nexus variable using Protocol.persistence so blueprint wipes just work on nexus enabled servers
                
                
                
                
             
         
        
            
            
            
                
                Show ping for each zone on the server list nexus modal
Add a header for the zone table so it's clear what the numbers are
                
                
                
                
             
         
        
            
            
            
                
                Set icons for the nexus join modal
                
                
                
                
             
         
        
            
            
            
                
                Fix rank creator textbox not being readonly when the player doesn't have permission to create ranks
Fill in the blank on the help message explaining the clan table
                
                
                
                
             
         
        
            
            
            
                
                Fix name conflict dll copy - where'd that come from, it was the right one
Turn assembly version validation
                
                
                
                
             
         
        
        
            
            
            
                
                Add ferry avoid triggers to oil rigs
                
                
                
                
             
         
        
            
            
            
                
                Add ferry avoid trigger to cargo ship
                
                
                
                
             
         
        
        
            
            
            
                
                Default to development realm while testing in editor
Add nexus.serverListRealm convar for overriding the realm to show in the server browser
Update FP.Nexus to get the development realm
                
                
                
                
             
         
        
            
            
            
                
                Disable nexus.serverListEnabled by default in builds
                
                
                
                
             
         
        
        
            
            
            
                
                Adjust RPC message TTL based on the timeout duration
                
                
                
                
             
         
        
            
            
            
                
                Don't spawn the ferry schedule entity at the ferry terminal unless nexus is enabled
                
                
                
                
             
         
        
            
            
            
                
                Call UpdateNetworkGroup on entities when spawning them after a transfer to match previous change to SaveRestore.Load
                
                
                
                
             
         
        
            
            
            
                
                Don't bother storing Rust+ info in nexus if Rust+ is disabled
                
                
                
                
             
         
        
        
            
            
            
                
                Allow selecting which zone to start in when connecting to a nexus the first time since wipe
                
                
                
                
             
         
        
            
            
            
                
                Provide connection protocol to remaining nexus redirects
Updated FP.Nexus to reflect port field changes 
Moving repeated bits into NexusUtil
                
                
                
                
             
         
        
            
            
            
                
                Allow flagging servers as a starterZone which will require new players to join one of those when first joining the nexus
                
                
                
                
             
         
        
            
            
            
                
                Update FP.Nexus (should fix "socket is not connected" errors while server is still booting)
                
                
                
                
             
         
        
            
            
            
                
                Reapply changes to ferry terminal
                
                
                
                
             
         
        
        
            
            
            
                
                Fix server failing to start when nexus is enabled and the save folder doesn't exist yet
                
                
                
                
             
         
        
            
            
            
                
                Fix ferry getting stuck while departing the ferry terminal (and then warping to the next zone)
Fix ferry SphereCast returning incorrect values when it hit something
                
                
                
                
             
         
        
            
            
            
                
                Fix turrets not spawning correctly on nexus ferry
                
                
                
                
             
         
        
            
            
            
                
                Update CraggyIsland_Nexus to have a ferry terminal
                
                
                
                
             
         
        
            
            
            
                
                Hide the marker list while in the nexus map
                
                
                
                
             
         
        
            
            
            
                
                Set up ferries to go to the new ferry terminal monument
Remove placeholder ferry dock monument
                
                
                
                
             
         
        
        
            
            
            
                
                Fix map missing the markers list UI
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Close eyes of players who transferred servers and are still loading in
                
                
                
                
             
         
        
        
            
            
            
                
                Fix client not alwas receiving the nexus.redirect command when using multithreaded networking