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branchrust_reboot/main/nexuscancel

463 Commits over 1,188 Days - 0.02cph!

1 Year Ago
Clean up duplication in Mathx
1 Year Ago
Fix NeedsKeyboard.AllowedBinds on GameUI.Clans
1 Year Ago
Update manifest Codegen Update protobuf code generator for updated UID inspection Protobuf codegen + fixes whereUID inspection was used
1 Year Ago
Merge from main
1 Year Ago
Don't try to send disconnect reason to the server if already disconnected
1 Year Ago
Merge from main
1 Year Ago
Merge from main
1 Year Ago
Merge from main
2 Years Ago
Fix ChooseSpawnZone returning zone name instead of key
2 Years Ago
Fix prefab merge screwup in MenuUI.Options ToggleResolution.Dropdown field was set to null when it wasn't supposed to be
2 Years Ago
Merge from world_config
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from world_config
2 Years Ago
Initialize connection to nexus before loading the map scene to fix level convars not applying Include a hash of the world config string (if set) in the nexus map image key Trim lines in RunFile just in case they have leading whitespace
2 Years Ago
Catch exceptions in nexus init coroutine to try and handle boot failures better
2 Years Ago
Fix assertion condition when getting world config from nexus
2 Years Ago
Automatically set world config convar to merged config from the nexus if a config was not already provided on the command line
2 Years Ago
Merge from world_config
2 Years Ago
Merge from main (redoing last one)
2 Years Ago
Merge from main
2 Years Ago
Add in some code to pull world config from nexus variables and merge them together if specifying a zone to use as a base config
2 Years Ago
Update dependency versions for Fleck and FP.Nexus again Disable assembly version validation against because it's too much trouble making versions line up exactly
2 Years Ago
Update Fleck and FP.Nexus to fix slight assembly version mismatches Enable assembly version validation Delete unused dependencies for FP.Nexus
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Avoid turning boat and helicopter engines off when they were on before transferring servers
2 Years Ago
Automatically run console commands from server.cfg nexus/zone variables on server boot
2 Years Ago
Fix contacts button not showing/hiding correctly
2 Years Ago
Merge from main
2 Years Ago
Show estimated arrival times for ferries on a sign at the ferry dock
2 Years Ago
Fix server compile
2 Years Ago
Merge from main
2 Years Ago
Set the default clan logo to nothing instead of the FP logo
2 Years Ago
Allow stamping the clan logo onto signs in the paint UI Fix clan async callbacks being called before clan info was updated
2 Years Ago
Make the clan table an entity so we can press E on it to open the clan UI
2 Years Ago
Fix some wonky nameplate behavior when mixing clans and teams
2 Years Ago
Leader rank always has all permissions set so don't tell the client otherwise Remove refresh button from logs tab, it'll auto-refresh when switching to the tab instead
2 Years Ago
Add a short pause to nexus.redirect so the loading screen can render before disconnecting
2 Years Ago
Fix bug in ferry pathfinding code
2 Years Ago
Update CraggyIsland_Nexus to fix NREs on load (had references to old rocks)
2 Years Ago
Merge from main
2 Years Ago
Stop moving/rotating the ferry if it reached its target position
2 Years Ago
Merge from main
2 Years Ago
Merge from main
2 Years Ago
Show zone names on the nexus map Fade out zone names when zooming in because the details panel will show
2 Years Ago
Fix clan table notification in vitals area being the wrong size Fix right clicking on the nexus map moving the point of interest
2 Years Ago
Merge from main
2 Years Ago
Codegen and manifest to fix merge errors