userlamalovecancel

6,973 Commits over 2,741 Days - 0.11cph!

5 Years Ago
Include the monument terrain map textures for server builds too
5 Years Ago
Merge from main
5 Years Ago
Enable copying on server builds cause it loads faster, still unloads monuments after loading
5 Years Ago
Fix data func and methods so code that runs on regular vue just works
5 Years Ago
Update to Cecil 10.4
5 Years Ago
Downgrade to Fody 4.2.1 because myget doesn't have VS 2019
5 Years Ago
Update to Cecil 10.4 (+ everything else too)
5 Years Ago
Merge from main
5 Years Ago
Fix procgen after the terrain maps get unloaded
5 Years Ago
WIP lazy loading monument terrain maps, also unload them when finished loading the map
5 Years Ago
Merge from main
6 Years Ago
Experimenting with unloading prefabs
6 Years Ago
Temporary fix for client depending on ServerProjectile
6 Years Ago
Don't make a copy of prefabs when preprocessing them (in builds only)
6 Years Ago
Map the rename event to two changes
6 Years Ago
Fix the in game menu header buttons Merge branch 'master' of github.com:Facepunch/SandboxGame
6 Years Ago
Bring back lodash
6 Years Ago
jQuery and Lodash are banned (and promise polyfill that we don't need)
6 Years Ago
Compressed the music a bit more
6 Years Ago
Fix simple shader AO channel barely having an effect Fix some simple shader assignments for temple B
6 Years Ago
Use static switches for some material toggles (simple shaders only) Add the simple shaders to the always included shaders list Fix ASE LWRP templates always using fallback Hidden/InternalErrorShader, fixes that build error
6 Years Ago
Remove some unused stuff from CubeBlur, enable time slicing for reflection probes on mobile
6 Years Ago
Double tap to zoom/unzoom
6 Years Ago
Fix avatar faces outputting some alpha, remove the material on the customisation avatar image because it has issues on mobile
6 Years Ago
Add Simple_Arena, Simple_Crowd, and Simple_Unit
6 Years Ago
Bring back bits of Dynamic Decals that we were still using
6 Years Ago
"Simplified" the triplanar texturing for tiles
6 Years Ago
Hijack Hidden/CubeBlur to try and fix reflection probes
6 Years Ago
Strip logo stuff (unused) from Simple_Tile, fix shader swaps so player color shows up on tiles again
6 Years Ago
Remove Dynamic Decals
6 Years Ago
Some shader stripping
6 Years Ago
Move LWRP to Packages folder, hopefully Unity doesn't delete it Deleted LWRP documentation cause plastic got confused by it
6 Years Ago
Fixed all the alpha channel problems (LWRP is now in repo, with one change to ShaderPreprocessor.cs)
6 Years Ago
Alpha corrector changes, fix NRE when offline + saving player record
6 Years Ago
Always include the EdgeDraw shader too
6 Years Ago
Fix broken reflection probes in builds (need those unity shaders in always included shaders)
6 Years Ago
Fix window size always resetting when in windowed mode
6 Years Ago
Hide the file not found message when the HUD tries to load something (will show in coherent's log - why does less even load these?)
6 Years Ago
Setup vue-router for the menu
6 Years Ago
Add GetComponent in JS to get Vue component templates (returns a promise)
6 Years Ago
Disable graphics jobs (crashes in standalone builds)
6 Years Ago
Workaround for alpha channel being cleared (which doesn't work for some reason), disable avatar rendering in squad editor
6 Years Ago
Bumped up some texture settings
6 Years Ago
Add Clatter Blinn-Phong node to ASE so we can do cheaper (non-PBR) lit things
6 Years Ago
Specular working
6 Years Ago
Some progress
6 Years Ago
Disable post processing everywhere when we don't want it on
6 Years Ago
Don't use PBR shader for arena and tiles
6 Years Ago
Scaled down that huge texture
6 Years Ago
Namespace