userlamalovecancel

6,938 Commits over 2,680 Days - 0.11cph!

3 Years Ago
Update Vector usages
3 Years Ago
Make Vector2, Vector3, and Vector4 readonly structs This will probably break some things Will be switching more soon
3 Years Ago
Add reference to Sandbox.Hotload when compiling addons (for the callbacks) Log when an unhandled exception occurs because it will sometimes kill the process (eg in finalizers)
3 Years Ago
Moved async-related whitelist to its own file Whitelist a bunch of stuff: * System.Threading.Channels * System.IO.Compression (deflate and gzip streams) * System.Collections.Immutable * other random stuff Fix modreq and modopt types erroring when checking addon access
3 Years Ago
Update README.md Fixed line 7 "to attach" repeating twice. Merge pull request #1 from Coocla33/patch-1 Update README.md
3 Years Ago
Update Unity client to confirm things still work
3 Years Ago
Mark more stuff as NetSerialized Kill JSON Swap out the TCP server for a WebSocket server
3 Years Ago
Support serializing byte[], ImmutableList, and ImmutableDictionary Some bug fixes
3 Years Ago
Codegen loads the project with MSBuild so it has proper type info Add support for List<T> serialization
3 Years Ago
Refactor to support deserialize instantiating using a constructor Support Nullable<T>
3 Years Ago
Refactoring a ton of stuff to work with s&box * Got rid of unsafe code in compression utils * Replaced Guid use with a custom Uuid class because using Guids required Unsafe * WIP refactoring network serialization to use a codegen'd binary serializer instead of JSON because System.Text.Json can't do inheritance
3 Years Ago
▍▆▄▉▌▇▄▅ ▉▄ ▉█▍▍▅▆▇ ▍▋▋▉█▉ ▊▊▋ ▄▍ ▍▅▆ ▄▆▍ ▌▊▊▇▅▊ ▌█▉▌▋▄▍ ▉▍ ▍ ▆▍▆▋▊ █▋█ ▌▅▇▅ ▅█▋▉, ▅▍▅ █▊ ▍▋▅▌ ▅▍▊▌▊▋█ ▍▍▌▆▌█-▆▇▍▆▉▄▆▋ ▆▅▄▆▌▄▇█▇, ▆▆▄▌▉▉▅, ▉▆▇ ▌▅▆▉ ▉▊▊ ▊▌▉██ ▋▌▅ ▌▋▉▊▋▋▄ █▊▉ ▄▋▊▋▌▌▊▆ ▊█▊▄▉▉▉▆▇ ▉▍▍▌ █▅ ▋▊▋▉▌█ ▊▋▋▉▍█▍▄▌, ▄▋▋▅▅█ ▉▌▆▄▅▉██▉▋▋▊▊ ▌▅ ▄▆▋▋▄▊▌█▊▄ ▊▆█▉▅▅▊ ▇▋▆▌▉ ▉▋▍ ▅▆▆▌▆▌▇ ▅▋ ▍█▍█ ▄▌▊▇▉ ▍█▆▍ ▌▇▉▄▆▌▊▇ ▉▋▄▋▌ ▇▊▊█▆▇▅ ▋▊▋▆ ▆▆▍▉█ ▍▉▇▋▅ ▇▌ ▆▅▊█ █▇█ ▊▍▊▆█▍▋▅▋ ▅▅▆▆ ▊▇▌ ▄▍▄▍▉▅▋ (▄▊▍ ▌▇▆▊ ▌▊▇▅ ▄▆▉▍█▊▊ ▌▌▅▉▍▅▆▍ ▇▉███▍▉▆) ▉▊▉▅ █▍ ▄▆▉ ▍▄▉▄ ▆▄ ▉█▆▋ ▇▉▉▋ ▌▉▇▍▄█▆▌▆ ▉▄▄▇▍█▆ ▌▋ ▌▍▍ ▄▊▍ ▄▉▍ ▍ ▆▅▆▊▄ ▍▋ ▉▅▄▄▌▇▄ ▋▄ ▍ ▆▋▉▍▄ ▌▉ ▊▉▋▋▍▇▌ ▉█ ▆▊▅▇▇▍█▆▌▄, ▌▋▄ ▊▌▆▉▍▌▌ ▇▄▅▇▊ ▄█ ▅▍▊▋▆▉█ ▄█▊ ▋▉▆▇▇▄▍▄▋▊ ▍▍█▇█▍▊▄▅ █▋▊ ▇█ ▆▆▆▇ ▊▅▊▉█▉▌█▉ █▄▄▆▇▍▇ ▉▆█ ▇ ▇▆▌▇, ▍▍▌▅ ▅▋▄▅▌▉▇▉▍▇ █▍▉▍▇▅ ▄▅▆█▊ ▍▍▄▌▍▄█▇▆ ▊█▊ ▊▆ ▌█▍ ▆▊▍ ▇█▆▋▉▋▇ ▌▊▇ ▋ ▋██▅▌ ▄▇▌▉▍▆▋▊▄ ▆▌▋▉▋, ▄▍▉▉▇▉ ▊▆▆▅▋, ▉▊▍ ▍▊▆▆▄▍▇▊▇ ▅▄▅ ▋▉ ▊▇▍ ▉▆ ▍▆▋ ▆▍▅▉▆▋ ▄▋▋▇ ▉▋▋▇▍▊▊▊▇ █▊▇▉▅ ▌▄▉▍▆▅ ▇▋▊▅'█▇ ▅█▋▊▉▊█▊ ▉▍ ▌▇▇ ▇▍ ▉▉▋ ▅▍ "▇▍▋▅▅" ▄ ▉▊▄▋▅▉ ▍▊ █▅▍▋▍▄ ▍▌▊▍ ▅▆▊▍▆ ▋▆ ▌▄█ ▍▆ ▋▉█ ▉▅ ▋▉▋ ▋▇ ▇▊▌ ▋▊▋▌▅▍▉▆▋ ▍▌█ ▉ █▇▉▆ (▉█▊ ▆█▇ ▆█▍▅▆), ▌▅▌▍▍▄█▄█▄ ▌▉█▍ ▍▊▉▄▉▇▆ ▆▉▋▍▄▉▆▆█ █▆▌▆ █▉▄▍ ██▍▆ ▄▆▊▍▆▇█▋ ▋▇▇▌▄ ▊ ▊▄▄▍▉ ▆▋▄▉▊▊▆██ ▉▊▊▄█▄ ▅▇▅ ▍▋▅▌ ▉▋▅▌▍▆▋▍▄ ▍▉▍▊█▄▊▄▆ ▄▍ ▄▅▅▋▇█▍ █▆▍▄▅ ██▆▆ █▋▊ ▍▊█▉ ▊▄▅▋▊▅▋▄ ▊▋▆▋▇▊█▉▉ ▆▇▊▄▌█▉▆▆ ▋▅▆▉ ▄▆ ▊▊█▊▆▋▇▇▉▍ █▇▅▊▌▊▄▆▅▋▇▌ ▉▋▊▊██▇ ▉▋▄▋▄▅▋ ▆▋▆▌▍ ▍▄▅█▄ ▇▊▇▅▅▄█, ▇▌▋ ▅▊▍ ▊▆▌▄▄▅'▇ ▊▅█▄█▆▄▆ ▋▇▋▇ ▇▊▆▋ ▄▅█▋▊█▅▇▊ ▉▌▊▉▅▍▄▍ ▅█▅▅▆▋ ▍▄▅ ▉█▄▋ ▇▇▇▉▋▌▊█ ▋▅▍ - ▅█▌█ █▊▊█ ▊█▆▆ ▄▉▋██▋█▌▋▆▌▆█ ▆▄ ▇▅█▉▇▆▆▄ ▌▌▉▊ ▉▍▄█ ▇▅▅▇▍ ▄█▅ ▊▇▆▆▌▉▊▍ ▅▊ ▇▇▆ ▌▌▍ ▌█▍▉▍ ▅▌▍▊▌▉▅
3 Years Ago
▉▌▋▆▆ ▆▉▉▊ -> ▊▌▍▄▊
3 Years Ago
Addon.GetDependencies fixes - gets rid of a stack overflow crash * citizen and rust now depend on nothing (previously only base depended on nothing) * everything else depends on base, citizen, and rust
3 Years Ago
3 Years Ago
Treat .addon files as JSON so JSON validation works Version bump
3 Years Ago
Don't require exact source Declare dependency on the C# extension JSON validation for .addon files
3 Years Ago
▆▌▅▌▊▋ ▊▆▊ ▄▍▉▋▋▄▋ ███▉▊▇▅▆ ▌▌▊▉▉█▆
3 Years Ago
▊▊█ ▊▆▌▅▋▉▋▅▋▄▆▇▅ ▍▌█▅█▄▍▌ ▋▆▌ ▍▆▊▌█ ▅▄▅▉ ▋▍▄▋▆█▊ ▇▇▍ ▇▌▅▄▄ ▉▅▄▋ ▊▊▉ ▌▄▄▆█▍▌▋▉▍▅▌ ▇▄▋▊▍▄█ ▉█ ▋▌▍▌▆▉▇▆
3 Years Ago
Readme and stuff
3 Years Ago
3 Years Ago
Initial commit
3 Years Ago
▇▍▆▆▄▌ ▄▋▉▌█▆ ▄▍▅▅▆▍▍▍▇
3 Years Ago
▌▊▉▍▉▍▉ ▅██▊█▇ ▇█▉▌▇▍▉▆▌▄ ▍▄ ▆▆▇ ▊▍▉ ▍ ▇▊▅▋▋▇▅▄▅ ▋▍██ ▍▉▊ █▋▄▌▋▊ ▇▍▉▊▍▆▋▅▉█ (▌▋▅▋▆ ▊▌█▅▌▇▉ ▍▊ ▉▄▋▊▍▌) ▌▋▅ ▋▆▆▆▄█ ▍▇ ▄▅ █▉ ▊▌▌█▋▍▉▋▍ (▆▌▍▌▅▌ ▉▅▆▋▊▅▉██ ▍▇ ▋▄▆▉ ▇▇▉▄▌▆)
3 Years Ago
▋█▋▅▋█
3 Years Ago
▅▅▄▍▆ ▊▇▊▌▊
3 Years Ago
▊▌▇ ▋▌▋▌▅▋▆▆▋
3 Years Ago
▍▆▅▋ ▋▌▌▊▊ ▍▊▋▄▉▍▅, ▉▄▉▋ ▆▆▉▊▊▊ ▇▄█▌▄ ▍▆ ▆▍▅▆▅▊
3 Years Ago
█▍█▉ ▇▄▇▅█ ▉▌▍▇▄▆ (▉▅▇▉█▅)
3 Years Ago
█▇▄▅█▆█ ▅▆▌ █▇▍▄▌▆▆
3 Years Ago
▉▉▄▊▇▇▉ ▅▆▄ ▍▅█ ▆▌▆█ ▇▇▅▉▊▆▊ ▇▍▇█▉▆▅▊?
3 Years Ago
▍▇▇▇ ▍█▅ ▊▅▊ ▅▇▌▊▅▊▄ ▋▇▋█ █▅ ▇▆▇█▌▇ █▋▇▉▅▉▆ ▌▅ ▄▉▍▇▅▋▇ ▄ ▉▊▊▍ ▆▆▍▊
3 Years Ago
▋▋▍▌▉▍▋ ▉▊▆▇▄▉ █▋▅▍-▆▄▅ ▌█▄▅ ▅▊▅ ▇▍▋▇▆▋▌▇▋▍▍ ▄▋▊▍▇█ ▍█ █▉▉█▌▌▅ [▅▅▆▊ ▌▋]
3 Years Ago
Improve mugshot camera orientation a bit
3 Years Ago
Speed up writing to sv.files.db
3 Years Ago
More reliable check to see if a mugshot is loaded before displaying on the UI Some mugshot rotation improvements Automatically delete mugshots from sv.files.db FileStorage cache is now backed by a MruDictionary instead of Dictionary (LMK if this breaks stuff in any demos)
3 Years Ago
Fix compile
3 Years Ago
Auto-refresh mugshots once in a while
3 Years Ago
Pooling fixes Don't render mugshots if the player isn't visible
3 Years Ago
Fix image loading placeholders
3 Years Ago
Expo SDK 41 (cherry picked from commit 600ba4b8c09183251159b093fd5a5e3ba087fb1e) Update react-native-elements EAS config Fix EAS config EAS test config
3 Years Ago
▄▆▆▇▊▋ ▅█▋█▍▊▄ ▊▊█▇▆▆▉ ▉█▋, ▇▉▅ ▄█▋█▇▊▌ ▋▊▍ ▆▉▌▊▄ ▅▊▇▉▌▍ ▌▄ █ ▊▆▇▆█▊
3 Years Ago
Only set targetId in death notifications if the killer was a player (previously included NPCs)
3 Years Ago
▅▆▇▋▍ ▌█▍▊▅█▇
3 Years Ago
▉█▇▇▇ ▊▄▌ ▍▄▆▍▊▅▋▅ ▊▄▍ ▇▇▌▋▍▍▍▊▇▋
3 Years Ago
█▇▉█▉▅▆▌ █▊▇▌▍▄▍▊▍ ▊▌▌▋▌▅▉▉▇, ▆▌▊ ▇▉▅▆ █▌▋▍▌ [▅▊▌▍ █▉]
3 Years Ago
Update items Update translations
3 Years Ago
Fix EAS config
3 Years Ago
EAS config
3 Years Ago
Expo SDK 41 (cherry picked from commit 600ba4b8c09183251159b093fd5a5e3ba087fb1e) Update react-native-elements