userRubatcancel

5,130 Commits over 4,048 Days - 0.05cph!

8 Years Ago
Better HL1-HL2 NPC interactions
8 Years Ago
"Fixed" a crash related to HL::S Houndeyes in squads
8 Years Ago
Fixed 16 crashes related to invalid CTakeDamageInfo entities in NPC code
8 Years Ago
* Set r_radiosity back to 3 by default because 4 breaks community maps too much * Stopped reserved_spot from ever being created as it breaks ladders
8 Years Ago
* Set r_radiosity back to 3 by default because 4 breaks community maps too much * Stopped reserved_spot from ever being created as it breaks ladders
8 Years Ago
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8 Years Ago
Fixed Lua errors when spawnmenu tries to search files (file.Find) in "illegal" folders
8 Years Ago
Update some spawnicons
8 Years Ago
Fix up default key bindings
8 Years Ago
Force dxlevel 95 if no -dxlevel cmdline param specified
8 Years Ago
ents.GetCount no longer includes KILLME entities
8 Years Ago
weapon_striderbuster will no longer create excessive amonts of env_sprites when thrown
8 Years Ago
Remove RUBAT CHECK ME
8 Years Ago
Remove leftover TTT file that isnt in the Git repo
8 Years Ago
GitSync - TTT update
8 Years Ago
Better support for long language translated strings in New Game menu
8 Years Ago
Fixed Checkboxes and Radio buttons not displaying on Linux and OSX and made them all look similar to CEF/Chrome
8 Years Ago
Updated ignore.conf with new stuff (Includes most of Debug builds and game/* stuff that is generated automatically ) and sorted it better
8 Years Ago
Don't save r_eye* convars over sessions
8 Years Ago
Added a second parameter to WeaponEquip - the player
8 Years Ago
Weapon.IsScripted no longer returns no value and returns false instead
8 Years Ago
Fixed Start Game button having wrong size to what it used to be
8 Years Ago
* Updated Utilities tab in spawnmenu with new menus and options * Added preset support to all Utilities menus * Added a "Quick Preset" button for easier/more visible access to creating custom presets
8 Years Ago
Updated gmod_effects to include an infinite duration smoke particle effect
8 Years Ago
Added a warning for when ents.Created is called before InitPostEntity
8 Years Ago
Switch CGet's dedicated server methods to use Steam3Server()'s GameServerAPIContext
8 Years Ago
Switch CGet's dedicated server methods to use Steam3Server()'s GameServerAPIContext
8 Years Ago
Fixed some issues with Buttons and their interaction with Lamps
8 Years Ago
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8 Years Ago
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8 Years Ago
Fixed weapon_357 returning wrong hold type in Lua
8 Years Ago
"Failed to load sound" will no longer spam or cause extreme FPS loss in case of looping sounds changing pitch, etc.
8 Years Ago
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8 Years Ago
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8 Years Ago
Bots can no longer be created before InitPostEntity fires ( because it crashes the server )
8 Years Ago
Support for CS:GO nav meshes ( v16.1 )
8 Years Ago
Support for CS:GO and Portal 2 maps ( No BSP version bypass just yet )
8 Years Ago
Yet another ugly hack for TF2 map support - pl_cactuscanyon
8 Years Ago
Entity.Remove can no longer remove the world and crash the game while doing so
8 Years Ago
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8 Years Ago
render.GetRenderTarget will no longer push an invalid ITexture if there's no active rendertarget
8 Years Ago
Make sure IMaterial functions cannot crash the game when used on null materials (even tho there should not be any null materials)
8 Years Ago
Some groundwork for .properties support in addons
8 Years Ago
Updated language files
8 Years Ago
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8 Years Ago
Added ents.GetCount()