userRubatcancel

6,144 Commits over 3,806 Days - 0.07cph!

7 Years Ago
Fixed 4 small Lua issues - Typo in ai_schedule.lua, leftovers in ragdoll_motion.lua & balloon.lua, bug in dcategorycollapse.lua
7 Years Ago
Fixed 4 small issues Fixes garrysmod-issues/issues/3223 Fixes garrysmod-issues/issues/3226 Fixes garrysmod-issues/issues/3224 Fixes garrysmod-issues/issues/3225
7 Years Ago
Fixed PathFollower.Compute leaking Lua references
7 Years Ago
* Added CLuaParticle.__tostring * Added CLuaEmitter.__tostring * Added CLuaEmitter.IsValid
7 Years Ago
* Improved no collide vs players of certain tools
7 Years Ago
Apply nocollde vs player for certain tools Tools that use EnableCollision( false ) which is buggy with player collisions Button's nocollide is now properly saved via duplicator
7 Years Ago
* Get rid of the dummy clientside physics objects on ragdolls completely
7 Years Ago
* Reduce clientside physobj amount of ragdolls to the amount on the server * \n for IMesh.BuildFromTriangles error message
7 Years Ago
* Made sure that all PhysicsInit functions always return a boolean instead of returning nil on failure and true on success. * Added return value to Entity.PhysicsInit and Entity.PhysicsInitSphere * Better "success" detection for rest of PhysicsInit* functions * Added Entity.PhysicsInitStatic( solid ), returns bool
7 Years Ago
▇▆▆▍▊█ ▇▅▅▌▆▋ ▅▅▍▍
7 Years Ago
Updated gmpublish.exe to ISteamUGC
7 Years Ago
▄▄█▋▌█ ▅▋▅▍▄ ▊▌▍▉▆▍ ▆▄▉▅ ▅█▊▌▊▊▌▇▋▍▍▊▇▆▅
7 Years Ago
Add support for PATCH and OPTIONS HTTP methods
8 Years Ago
* Wait for SteamUser() for 10 seconds before displaying "No SteamUser" error. * Added SteamUGC() test with steps to fix on failure to load
8 Years Ago
▌▆▍▊ ▄▅▇▆▋ ▄▄▍▌▅▇ ▅▋▋ "▇▆▉▋▌▌▊▆▄▆▇▉▅▄▌"
8 Years Ago
Update support link for DirectX error message
8 Years Ago
More messing around trying to figure out the NoSteamAPI errors
8 Years Ago
util.Trace* functions will no longer crash the game when used before the world is initialized (and will silently fail when used too soon)
8 Years Ago
* Allow loading of BSPVERSION 21
8 Years Ago
* Entity.DispatchTraceAttack will now error and halt execution like expected when incorrect parameters are given * Entity.HasBoneManipulations, Entity.HasFlexManipulatior and Entity.GetBrushPlaneCount will no longer return no value in case of failure * Entity.GetFlexScale's will return 1 instead of 0 in a specific case where the function fails to get the actual flex scale (to match other fail case returns of this function) * Entity.GetBrushPlaneCount and Entity.GetBrushPlane will now work on brush entities
8 Years Ago
Updated language files
8 Years Ago
* Translate Edit Properties and rest of Properties * Explosion effect will no longer make sounds
8 Years Ago
Updated Language files
8 Years Ago
Slight Improvments to bone editors in Sandbox
8 Years Ago
Added "Effects" and "Entities" to addons menu, prettified the "Uninstall All/Selected" stuff a bit for easier translations
8 Years Ago
Minor tweaks to srcds workshop console output
8 Years Ago
Added "entity" as a valid tag for gmpublish and gmad
8 Years Ago
█▇█▄▆▊ -▉▋▍▄▉▅▊██ ▆▌▅ ▄▍▄ -▋▇▉▋▅▆█▇▅█
8 Years Ago
8 Years Ago
Bone manipulations on Clientside Models will work first try now
8 Years Ago
impulse 200 no longer crashes without an active weapon
8 Years Ago
Entity.SetSaveValue will no longer return no value on failure
8 Years Ago
* GM:CreateClientsideRagdoll will now also be called for player clientside ragdolls.
8 Years Ago
GitSync - Fixed Drive system inheritance, Fixed table.IsSequential being table.IsNumericKeys, Removed unused variables from the Stack class, removed CAP_INNATE_RANGE_ATTACK1 from weapon_base, Removed RENDER_GROUP_OPAQUE_ENTITY from code as it doesnt exist
8 Years Ago
█▊▅█▆▄ ▋▊▆▊█ ▊▅▆▊▍▅
8 Years Ago
Clear failed sound cache on level change
8 Years Ago
ISteamUGC addon mounting and downloading
8 Years Ago
GitSync - Small error fix for properties & html js error fix
8 Years Ago
Entity.GetBoneCount, Entity.GetBoneParent and Entity.TranslateBoneToPhysBone will no longer return no value when they fail and will return -1 instead
8 Years Ago
Windows build scripts use VS2017 Community if its available
8 Years Ago
Debug output for SRCDS collection info
8 Years Ago
Separate texture for bone manipulation scale
8 Years Ago
8 Years Ago
Better error reporting when SRCDS fails to get collection details
8 Years Ago
Fix tool projects failing to build via VPC
8 Years Ago
Added -steamtest to try to identify a cause of NoSteamUser
8 Years Ago
Buld select to Disable/Enable/Uninstall and Search Bar for addons menu
8 Years Ago
Missed 1 file
8 Years Ago
Addons Menu - Added tag grouping, and a button to delete all addons. ( With ample warning )
8 Years Ago
Clamp certain Lamp Tool params in MP