3,003 Commits over 3,867 Days - 0.03cph!
changing cabinet game changes name of cabinet gameobject
changing cabinet game changes name of cabinet gameobject
fixing build error with mazing
fixing build error with mazing
added the other enemy type
added the other enemy type
almost done porting Mazing
almost done porting Mazing
fixed error when a cabinets game is set to None
fixed error when a cabinets game is set to None
Revert "changed which line in game build scripts is colored green"
This reverts commit 7ffe41b64385180998234d121b7a2293db1173db.
Revert "changed which line in game build scripts is colored green"
This reverts commit 7ffe41b64385180998234d121b7a2293db1173db.
changed which line in game build scripts is colored green
changed which line in game build scripts is colored green
added Pow and PI to Mathf
added Pow and PI to Mathf
added a Reset method to Animation
added a Reset method to Animation
added userprefs.meta to gitignore
added userprefs.meta to gitignore
added mousewheel zooming for the demo scene
added mousewheel zooming for the demo scene
Graphics.GetImage logs the image name if it cant find it
Graphics.GetImage logs the image name if it cant find it
Merge branch 'master' of github.com:Facepunch/arcade
Merge branch 'master' of github.com:Facepunch/arcade
added userprefs to gitignore
added userprefs to gitignore
changed makefiles to use diff mono compiler
changed makefiles to use diff mono compiler
modified GameAPI makefile
modified GameAPI makefile
added some mac & sublime stuff to gitignore
added some mac & sublime stuff to gitignore
cleaned up a bit, switched to character controller
removed an obscenely named test function
fixed Renegade leaving timescale at zero on quit
removed duplicated resources
stored resources inside a subfolder for each game
added BorderlineHD, made the playerprefs scores game-specific
think i messed something up when adding in Archaerology, hopefully did it properly this time