branchSpaceUsurperUnity/mastercancel
1,551 Commits over 2,618 Days - 0.02cph!
auto subscribe to quartet and crossfire
moved keyboard lerp speeds to player config
Merge branch 'master' of SpaceUsurperUnity
tweak sfx max distance
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
check currform == null when removing speech bubbles
player lookSpeedPercent modifier
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
edited some sprites
initial stage -> none
player status velocityModifier
player facingSpeedMultiplier modifier
added parallel/fan num properties for bullets
tweaked slowmo visual effect
circle-line intersection utils func
made unused Level param more useful
whitelisted lastpos & movedelta
unit funcparams
auto subscribe to invasion easy mode
misc
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
remove GA gameobject
fix wrong number of shield bubble effects showing
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
fix error when killing ship3 on storm/tentacle
fix pixelgroup becoming invulnerable instead of being destroyed
crossfire new cores, tweaked pixel colors, boss disconnect effects, etc
removed powerup position options
new crossfire menu core
removed some debug stuff
Merge branch 'master' of SpaceUsurperUnity
added analog stick deadzones to options
correct unit property names
unit calls hit handlers instead of pixelgroup
Merge branch 'master' of SpaceUsurperUnity
new example plugin included with build
some speech strings
Merge branch 'master' of SpaceUsurperUnity
speech text
added option to disable chromatic aberration
changed xulgon achievement to hermit
invasion achievement
misc
Merge branch 'master' of SpaceUsurperUnity
some new achievements
Merge branch 'master' of SpaceUsurperUnity
added tentacle achievement, renamed achvs
xulgon achievement, player powerup params tracked for stage too
sliders trap
Merge branch 'master' of SpaceUsurperUnity
core designs
diamond2 freezes nearby bullets on death
boss/asteroid explosions, tweaked weirdHoming
Merge branch 'master' of SpaceUsurperUnity
balance
speech, song changes, powerup changes
sliders medal achievement sfx
sliders background/grid variety, etc
Merge branch 'master' of SpaceUsurperUnity
sliders speech, clamp bouncerSlow to bounds, change hermit death2 sprite
Merge branch 'master' of SpaceUsurperUnity
balance, medal times
spawn sfx for bosses and asteroids
suction and container sfx
balancing, rework bouncer
reworked wrappers
unitNumType property, sliders powerup reworking
sliders balance, tweaks
boss3 new pxc
Merge branch 'master' of SpaceUsurperUnity
boss3 changes
Merge branch 'master' of SpaceUsurperUnity
boss1 laser tweaks
fixed asteroid speeds
crossfire balancing
boss0 container attack
boss1 new pxc
boss3 attack changes
crossfire balancing
Merge branch 'master' of SpaceUsurperUnity
strings, boss0 suction attack
Merge branch 'master' of SpaceUsurperUnity
sliders boss0 tweaks, new attack and pxc
polished boss2 spiral
boss2 tweaks
sliders boss1 laser/mines attack
Merge branch 'master' of SpaceUsurperUnity
sliders suction, tweaked storm suction
Merge branch 'master' of SpaceUsurperUnity
safespace crosshair effect
sliders boss strings setup
sliders boss2 spiral attack
sliders boss0, tweaked bouncers
Merge branch 'master' of SpaceUsurperUnity
sliders boss1
sliders boss2
sliders boss3
sliders boss3 shields
sliders enemy speech, balance
sliders sfx, title effects, etc
fix ClearBgColorFunc
sliders waveNum
sliders grid variety
sliders changes
Merge branch 'master' of SpaceUsurperUnity
sliders diamond2 spawn offscreen
font cleanup
title bullet
crossfire title
more font stuff
wave floater
bullet text starts with 0 opacity