userRyleigh Kostashcancel
branchSpaceUsurperUnity/mastercancel

1,549 Commits over 2,496 Days - 0.03cph!

4 Years Ago
new trench revenge bullet removed debug
4 Years Ago
tweaked respawnPod spawn time bullet.single shoot effect fixed Merge branch 'master' of SpaceUsurperUnity octopus revenge bullet mech revenge bullet fuse boss revenge bullets fuse wall revenge bullet & fuse spokes bullet tweaked
4 Years Ago
player2 death particles player2 bullet color
4 Years Ago
numAlivePlayers property quicker player death if another player still alive player death circle colors, timing
4 Years Ago
all stages use player2 for 2nd player respawn pod shader and dead player colors different hit slowmo depending on num players, num shields made player hit reaction less hard-coded
4 Years Ago
player2 eyelashes Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity player coreRotateSpeed
4 Years Ago
dead player can push respawn pod around a bit Merge branch 'master' of SpaceUsurperUnity player revive at pos/angle of effect bullet fix deadPlayer bullet; player onRevive & startInvulnerability
4 Years Ago
tutorial guy doesnt give tips on redux intro invasion campaign background/grid fx Merge branch 'master' of SpaceUsurperUnity fix player core wandering after respawn respawnPod dead player control fixed pod not spawning player
4 Years Ago
background fx on form change for intro, octopus, mech Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity background transition fx for rest of crusade added some loading tips
4 Years Ago
reverted move tutorial for non-redux stage
4 Years Ago
storm curse is form1 attack now storm gunner and speech sfx changes storm arc sfx and shoot effect storm noGunsLeft0 attacks Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
new popcorn start sfx increased claw core hp Merge branch 'master' of SpaceUsurperUnity invasion curse gives blink Merge branch 'master' of SpaceUsurperUnity new sfx for invasion/orb laserLines polished sweep effects a bit
4 Years Ago
trench difficulty tweaks onion grid2 changes onion trap no longer lasts forever airburst sfx etc claw attack timing tweaks, removed invasion drone powerup
4 Years Ago
mech curseLaser shoot sfx mech curseWarp tweak and sfx fuse glass chunk explode sfx fuse enrage bullet polish fuse sfx tweaks
4 Years Ago
changed orb rotating laser trigger polished orb meteorShower shieldZone sfx polish drone briefly ignores player collision mech laser curse tweaks
4 Years Ago
tweaked claw bigTossed attack Merge branch 'master' of SpaceUsurperUnity orb rotating laser sfx changes Merge branch 'master' of SpaceUsurperUnity
4 Years Ago
some storm pattern stuff made some storm form0 pixels invuln Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity intro balance for 2 player enemy hp scaled based on player count
4 Years Ago
mech stage multiplayer fixes fuse stage multiplayer fixes trench multiplayer fixes, etc fixed other stages for multiplayer
4 Years Ago
redux/intro co-op changes redux/octopus multiplayer fixes use stage.PlayerHandler for some Vibrate calls wrapped AddPhysicsForce calls
4 Years Ago
tweaked laser scope pattern whitelist StatusEffect.Player added Stage.GetClosestPlayer Merge branch 'master' of SpaceUsurperUnity wrapped IsTouchingPlayer and HitPlayer
4 Years Ago
mech trap laser looping sfx Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity clamp frame orbs to bounds
4 Years Ago
misc tweaks
4 Years Ago
fix status level check; bullet hitbox leniency status mod convert hit sfx, etc +damage combo sfx pitch playerBodyColor status modifier
4 Years Ago
misc player/status collide callbacks, Convert rework fix AddBullet while iterating error more convert flagged cantBeIgnored bullets
4 Years Ago
rename brake to focus, addition tutorial state pattern parentBullet property bullet-pixel damage fix, bullet.useLegacyDamage property tweaked repel effect octopus mine appearance tweak
4 Years Ago
more dash polish, changed some item descriptions dash backblast effect adjust dash sound as charges run out error sfx when trying to dash while invuln
4 Years Ago
player-pixel collision while invulnerable callback, some dash rework more dash reworking player useLegacyPhysics, resolved collision callback order issue dash sprite polish boost shadow effect
4 Years Ago
reduce amount of slice on storm storm laser and studbullet tweaks storm meteor can only repel, not damage tweaked storm return, less suction on storm form 1
4 Years Ago
fix janky damage bullets on trench parallel pattern octopus bubble overlap fix laser prison warnings unit behaviourdelay, storm slalom timing changed finished storm behaviour commit
4 Years Ago
new fuse trap pattern
4 Years Ago
some trench rebalancing turret clamped to bounds, tweaked some medal times fuse changes
4 Years Ago
hunter tweaks tentacle orb vfx & sfx reworked fix multiple tentacle orbs unit.twist uses largest amount instead of combining
4 Years Ago
storm laser endcap invasion laser endcaps frame laser endcap Merge branch 'master' of SpaceUsurperUnity claw, orb, etc tweaks orb rotating laser warnings
4 Years Ago
mech laser endcaps Merge branch 'master' of SpaceUsurperUnity mech laser pattern endcap mech trap laser tweaks fuse laser endcaps onion laser endcaps
4 Years Ago
tweaked octopus mine sprite fix orb sprite paths, removed some old sprites orb form 1 stud to gun orb laser endcaps orb laser2 endcap orb rotating laser endcap orb turret laser endcaps orb turret implosion, laser endcap, powerup, etc
4 Years Ago
claw minefield polish Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity tweaked player gun recoil and slowmo effect sfx type can be flagged as unique to limit to one at a time
4 Years Ago
more claw movement changes claw movement form 1 startEndCollision property for AffectTouchingBullets bullet clampToBounds
4 Years Ago
frame boss tweaks swap orb and claw stages claw movement rework
4 Years Ago
maxSpeedLimit for laser asteroids Merge branch 'master' of SpaceUsurperUnity prospector laser endcap, laser changes inactive but dangerous laser no longer hits player
4 Years Ago
xulgon gun order behaviour fixed xulgon speech fix fix xulgon laserline length added powerup for invasion ship1 side gun pixel chunk global velocity property
4 Years Ago
reduced implosion core look speed fixed intro damage powerup appearance storm fixes etc
4 Years Ago
floating mine shoot pattern mech boss rotate direction based on playerpos fuse enemies dont wait random times tweaked fuse spokes bullet amount more fuse enemy tweaks
4 Years Ago
all units shake when cores hit
4 Years Ago
fix octopus redux paths, etc octopus unclenches correctly if you wait tweaked bubbles octopus diamond shot new shoot effects fixed redux paths
4 Years Ago
added back redux
4 Years Ago
removed redux for build error
4 Years Ago
disable redux in standalone
4 Years Ago
created redux levels
4 Years Ago
auto subscribe to quartet and crossfire
4 Years Ago
moved keyboard lerp speeds to player config Merge branch 'master' of SpaceUsurperUnity tweak sfx max distance Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity Merge branch 'master' of SpaceUsurperUnity