2,845 Commits over 3,683 Days - 0.03cph!
prevent new sfx after gameover, and stop all looping sfx
Merge branch 'master' of SpaceUsurperUnity
assigned Walls enemy cores
walls crawler gears
pixelgroup isProtected property
fix some powerups not have sfx/floater when getting again
crawler_single
arena walls
Merge branch 'master' of SpaceUsurperUnity
fix hunter looping bomb sound not stopping
unit AddBullet, unitAnchor
stage_sprites
arena wall extension sprites, etc
pause editor while in background
check divide by zero in projectPointOntoLine
other sRing maze
Merge branch 'master' of SpaceUsurperUnity
walls largeEnemy1
other walls large enemies
walls small and med enemies
Merge branch 'master' of SpaceUsurperUnity
some garden rough enemies
queen and soldier units
dormant start and end callbacks
dormant update callback
queen dormant spawn
Merge branch 'master' of SpaceUsurperUnity
removed some chunkSizeFinish
flamethrower
soldier line of sight
soldier detection
soldier attacks
soldier notices when player shoots them
garden bg stars
Merge branch 'master' of SpaceUsurperUnity
hugger, garden bg clouds
hugger stab attack
artillery unit
child/parent bullets
working on fence art
fence polish
some speech
Merge branch 'master' of SpaceUsurperUnity
walls grid0
slider bullet
slider target effect
undid debug no-replay-submission
Merge branch 'master' of SpaceUsurperUnity
bandolier powerup
Merge branch 'master' of SpaceUsurperUnity
walls littleWalls pattern
more knight stuff
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
fix mislabeled storm string
fixed overgrowth typo
fix debug text issue
sRing bullet
plus and star bullets
Merge branch 'master' of SpaceUsurperUnity
improve plus and star bullets, added plusSides bullet
cRing bullet
fix strangling vine not being strictly visual
Merge branch 'master' of SpaceUsurperUnity
hell knight head
Merge branch 'master' of SpaceUsurperUnity
hell wrapper pattern
Merge branch 'master' of SpaceUsurperUnity
hell slowmoSpiral
knight shield
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
safeSpace indicator
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
polished safeSpace
Merge branch 'master' of SpaceUsurperUnity
hell cubeRain pattern
invasion ship2 charge sfx
more rings variety
hell bouncerSlow pattern
shield sucker, rings pattern
Merge branch 'master' of SpaceUsurperUnity
added back howieTest stage
more maze patterns
hell weirdHoming pattern
improved weirdHoming targeting
endless wall2
more walls
walls maze pattern
removed some meta files, some walls stuff
editor saves json source/anim files instead of txt
fix bake errors
Merge branch 'master' of SpaceUsurperUnity
some endless test stuff
Merge branch 'master' of SpaceUsurperUnity
pixel hit sfx more consistent
Merge branch 'master' of SpaceUsurperUnity
moving wall
fix orb speech typo
Merge branch 'master' of SpaceUsurperUnity
fix missing robo implode sfx
fuse enemy sfx tweaks
fix more missing implode sfx
fixed missing comma in laser strings file
Hijack nullref check
speech
Merge branch 'master' of SpaceUsurperUnity
hunter trail new child bullet sfx
fix fuse wall nullref
speech
Merge branch 'master' of SpaceUsurperUnity
fix missing asteroid destroy sfx, fix asteroid chunk scaling
fixed dash indicator showing up before selecting it
speech changes
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
speech lines
reverting some changes that might be causing divergences
trying to fix mech divergences
fixed blank taunt speech bubbles for invasion ship1 & ship2
a few new speech lines
Merge branch 'master' of SpaceUsurperUnity
fixed some TMP font lookups
orb turret speech
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
mech loading speech rework
sfx changes
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
incremented progression
wrapped debug code in editor tags
fuse trigger hit sfx
removed powerup sound from destroying parts
Merge branch 'master' of SpaceUsurperUnity
filled in blank speech lines
assigned all songs to stages
Merge branch 'master' of SpaceUsurperUnity
bunch of balance changes
Merge branch 'master' of SpaceUsurperUnity
onion form 1 spawn turn when 3 parts left
tutorial curse warning
tweaked shield visual effect
gunner polish, frame tweaks, etc
new trench font
misc tweaks
increment progression
force tutorial text even when show all speech is off
changed more powerup icons, some laser stage tweaks
Merge branch 'master' of SpaceUsurperUnity
more laser tweaks
Merge branch 'master' of SpaceUsurperUnity
made orb stage earlier in the campaign
invasion ship2 charging polish
circle spokes during invasion boss blink spokes
more revenge bullets for guns in campaign 2
fix missing icon build error
remove laser pet, change laser powerups
swapped curse icons
tweaked centipede trap
some speech lines
trench respawn timer reduced when destroying plant gun
more trench tweaks
fuse wall shoots player if they go above it with bumper
replaced some icons
update speech font colors
replaced icons
fix laser-playerLastDamageSource error
some invasion/storm changes
Merge branch 'master' of SpaceUsurperUnity
made storm slaloms easier, more fair
polished storm obstacles pattern
polished storm shot pattern
remove pxc collision timer
fix storm shot bullets not being isPositive=true
storm spinner bounces on bounds, more curse powerup variety on storm
added in storm atom pattern
fuse font change, etc
increment progression
remove debug
capitalized fuse strings
Merge branch 'master' of SpaceUsurperUnity
fix storm lightning not colliding with player
claw wont spawn multiple rewards at the same time
frame bouncer freezes for a sec when it bounces
Merge branch 'master' of SpaceUsurperUnity
cleaned up frame boss a bit
misc tweaks, some more orb speech
orb epiphany work