3,028 Commits over 3,867 Days - 0.03cph!
player status velocityModifier
player facingSpeedMultiplier modifier
added parallel/fan num properties for bullets
tweaked slowmo visual effect
circle-line intersection utils func
made unused Level param more useful
whitelisted lastpos & movedelta
unit funcparams
auto subscribe to invasion easy mode
misc
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
remove GA gameobject
fix wrong number of shield bubble effects showing
Merge branch 'master' of SpaceUsurperUnity
Merge branch 'master' of SpaceUsurperUnity
fix error when killing ship3 on storm/tentacle
fix error when killing ship3 on storm/tentacle
fix pixelgroup becoming invulnerable instead of being destroyed
fix pixelgroup becoming invulnerable instead of being destroyed
Deployed cd29af6d with MkDocs version: 1.0.4
crossfire new cores, tweaked pixel colors, boss disconnect effects, etc
removed powerup position options
new crossfire menu core
removed some debug stuff
Merge branch 'master' of SpaceUsurperUnity
added analog stick deadzones to options
correct unit property names
unit calls hit handlers instead of pixelgroup
Merge branch 'master' of SpaceUsurperUnity
tweaked and assigned pixels
Deployed cd29af6d with MkDocs version: 1.0.4
added some audio, bullet, pattern stuff
Deployed 6da1e244 with MkDocs version: 1.0.4
Deployed 6da1e244 with MkDocs version: 1.0.4
new example plugin included with build
some speech strings
Merge branch 'master' of SpaceUsurperUnity
speech text
added option to disable chromatic aberration
workshop stuff, setup, etc
Merge branch 'master' of chippy-docs
Deployed 01f773f4 with MkDocs version: 1.0.4
tweaks to camera size and player gun aim speed
speech bubble size increased, FPS display
bullets can collide with any player
RepelPlayer can repel all or certain players
lasers handle multiple players
unit core looks at closest player
Fixed validation / upload progress readout
Added bake result compilation
Can now compile baked scripts for custom stages!
active device
Better handling for bake files not existing
Disable bake file loading for local plugins
Changed baking progress readout to "x of y" instead of a %
players assigned different PlayerActions
dont listen for mouse input with >1 player for now
Merge branch 'master' into multiplayer
some speech lines
stage stores a list of players
both players show up
changed xulgon achievement to hermit
invasion achievement
misc
Merge branch 'master' of SpaceUsurperUnity
some new achievements
Merge branch 'master' of SpaceUsurperUnity
added tentacle achievement, renamed achvs
xulgon achievement, player powerup params tracked for stage too
sliders trap
Merge branch 'master' of SpaceUsurperUnity
core designs
diamond2 freezes nearby bullets on death
boss/asteroid explosions, tweaked weirdHoming
Merge branch 'master' of SpaceUsurperUnity
balance
speech, song changes, powerup changes
sliders medal achievement sfx
sliders background/grid variety, etc
Merge branch 'master' of SpaceUsurperUnity
sliders speech, clamp bouncerSlow to bounds, change hermit death2 sprite
Merge branch 'master' of SpaceUsurperUnity
balance, medal times
spawn sfx for bosses and asteroids
suction and container sfx
balancing, rework bouncer
reworked wrappers
unitNumType property, sliders powerup reworking
sliders balance, tweaks
boss3 new pxc
Merge branch 'master' of SpaceUsurperUnity
boss3 changes
Merge branch 'master' of SpaceUsurperUnity
boss1 laser tweaks
fixed asteroid speeds
crossfire balancing