userSol Williamscancel

522 Commits over 334 Days - 0.07cph!

9 Months Ago
Support for spectating gadgets: spectate players rather than pawns directly, network current possessed pawn
9 Months Ago
Don't play fun kill sound when you've killed a teammate
9 Months Ago
Spectating orbit cam, hide cursor in third person
9 Months Ago
Move EyeAngles interpolation out of CameraController
9 Months Ago
Fix third person camera, death cam
9 Months Ago
Fix being unable to spectate bots
9 Months Ago
Add "Find in Asset Browser" context menu item to resource/asset widgets Focus the current value in asset pickers
9 Months Ago
Fix outline visibility rules
9 Months Ago
Fallback to team color when PlayerColors.Instance isn't present for now
9 Months Ago
Recommit player.prefab
9 Months Ago
Unique player colours, shown on radar, nameplates, and outline
10 Months Ago
Show dropped C4 on minimap when CTs spot it
10 Months Ago
Show planted c4 on the minimap when spotted, swap icon
10 Months Ago
Show enemy players on radar when seen (or recently seen)
10 Months Ago
Replace unique logic for player minimap markers
10 Months Ago
Draw radar/markers ontop of callouts
10 Months Ago
Make bombsite labels more clearly visible, fix sorting
10 Months Ago
Add radar zoom
10 Months Ago
Add minimap radar mode, used outside of scoreboard
10 Months Ago
Make the minimap bigger while the scoreboard is open
10 Months Ago
Clamp minimap coords, use better bbox projection for volumes
10 Months Ago
Fix spectating players not seeing sniper scope
10 Months Ago
Fix case where you couldn't spectate the remaining player
10 Months Ago
Always show map markers when there's no viewer
10 Months Ago
Prevent players from colliding with weapon pickups
10 Months Ago
Genericise minimap elements, add dropped c4 marker T Status message when the bomb needs picking back up
10 Months Ago
Clear player velocity on teleport (can no longer jump thru respawns)
10 Months Ago
SceneStats: include DynamicSceneObject render stats, lights/shadow stats
10 Months Ago
Don't save spawned objects Tweak scenes
10 Months Ago
Write specs to seperate file, print paths to console
10 Months Ago
Populate GridScene on OnLoad Add GpuFrametime, Warmup time
10 Months Ago
Report GpuFrametime in PerformanceStats
10 Months Ago
Misc fixes Move EnablePostProcessing from GizmoSettings to ViewportState Default each viewport to a unique perspective
10 Months Ago
add support for multiple scene views, orthographic scene views, and configurable grid axis add keybind to cycle camera plane around selection refactor bits into SceneEditorViewport, re/store gizmo settings alongside viewport cookie rework to single layout and splitter, disable new tab creation for now add support for per-widget toolbar actions save/restore sceneview layout move viewport/instance gizmo settings to EditorCookie from ProjectCookie move save/restore viewport cookies to addon space no reason to copy+set camera transform anymore use active SceneOverlayWidget directly use a single toolmanager instance fix nudging remove some global gizmoinstance refs tuck camera alignment shortcuts away in camera menu maintain layout config when toggling viewport fullscreen remove log temp disable copying from scene camera camera fixes: make orthographic clipping more predictable, add smooth(er) perspective/ortho transitions, fix gizmotest widget, reenable scene camera copy add setting to lock scene camera rotation fix incorrectly sized gizmo hitboxes in ortho view replace remaining direct scene camera transform accessors tweak sprite gizmo hitbox scale in ortho views cleanup scene tick/draw flow with multiple viewports replace legacy global GizmoInstance snip unneeded multi-tab leftovers use state/gizmo settings for scene view control replace remaining ray length with Gizmo.RayDepth don't try to save scene-specific viewport config for untitled scenes use alternate check for IsUnderMouse move viewport settings to ViewportState from GizmoSettings, use shared gizmo settings for all viewports shift camera settings to EditorPreferences, simplify viewport options restore single EditorScene gizmo settings revert camera extension changes, fix pan and orbit zoom, tidy use hammer's linked splitters for uniform viewport resizing
10 Months Ago
Fix autoplant obscuring other use key interactions
10 Months Ago
Basic defuse wire visuals, sync defuse progress bars properly
10 Months Ago
Make players crouch while planting
10 Months Ago
Make equipment overlay show again
10 Months Ago
Autoswitch to bomb when pressing use inside a bombsite
10 Months Ago
Show deaths from bomb on killfeed
10 Months Ago
Freeze players during match starting countdown
10 Months Ago
Round status tweaks
10 Months Ago
Fix hidden round timer showing, styling tweaks
10 Months Ago
Add progress bars to plant/defuse ui
10 Months Ago
Disable PreGame buy anywhere now teams/spawns are fixed
10 Months Ago
Fix SpectateSystem NRE
10 Months Ago
Reapply body visibility to clothes when changing outfits
10 Months Ago
Skip WeaponSlot.Undefined inventory bind
10 Months Ago
Fix GetPlayerName exception
10 Months Ago
Hide invis players on minimap