1,236 Commits over 3,287 Days - 0.02cph!
updated clothing parts source file
Added hats source file & LODS.
Updated clothing parts source file with hand LODS.
Skinned hands & lods, imported head & feet into one central source file. Starting to make lods for feet.
Stone and wooden spear with LODs.
updated clothes parts source file & new leg LODS
feet and torso lods for alex
Updated clothes parts source file with basic_feet & naked_torso LODS
Added an fbx for all clothing parts + LODS
re-organised clothing file folders
lods for the head for alex
Added scripts folder.
Added scripts for updating the player rig & exporting a clean skeleton with no meshes or erroneous nodes.
Added new source anims on new rig, moved previous files to ' old rig anims' folder in case needed.
deleting duplaicated anim .fbxs from art directory
added animation template file
updated player clothes source file
Added hands LOD0 obj to source folder
updated OBJ source folder
Added player weights folder & files
Added updated head OBJ files to source folder
Added updated player clothes file with revised meshes
updated skinning on source file
added/renamed revised meshes in OBJ folder
Added first version WIP of new player control rig to source folder
Added furnace + sack from old repo
Sleeping bag source (from old art repo.. where did Dan put all the lod'd stuff?)
Added flinch anim source files
Updated anim template source file.
Adding sleeping flinch anim source files
Added flinch additive source files
Added torch view model source anims (ignite / hit /extinguish)
Added torch viewmodel anim source file - melee attack
Added torch view model anims (attack and combo)
updated Torch viewmodel anim source files
Added player torch anims source file
Only weapon models should start with w_
Moved models into Models folder
Added cargoplane/supply drop models
Added basic structure building blocks
tweaked view model anim source files
source files for all of the animals
View and world view models fo the salvaged tools. Full LODs with the world view models.
moved folder to rust_art\Models\Env\building_parts