branchrust_reboot/main/summer_dlccancel

416 Commits over 61 Days - 0.28cph!

6 Years Ago
Stop LiquidWeaponEffects sounds on disable
6 Years Ago
inner tube and paddling pool destroy sounds
6 Years Ago
Swap Fun_Water and Collision damage types getting switched around in merge from main, set waterguns to use Fun_Water again
6 Years Ago
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6 Years Ago
Fixed the fix for the water splash impact
6 Years Ago
Reduce water gun splash radius
6 Years Ago
Better craggy watergun test range
6 Years Ago
boogie board - updated mount position to align 3rd person hands better
6 Years Ago
added .entity suffix to instant camera entity
6 Years Ago
updates to instant camera entity
6 Years Ago
merge from main (please don't break this time)
6 Years Ago
watergun skeleton fixes
6 Years Ago
Splash impact visibility improv
6 Years Ago
Watergun parameter & curve fixes
6 Years Ago
NRE checks just to be safe
6 Years Ago
Invert watergun effect speed curves
6 Years Ago
Craggy shooting range
6 Years Ago
watergun player reload anim update, override changes
6 Years Ago
cherry pick 52697
6 Years Ago
Full manifest rebuild
6 Years Ago
Fix player seed resetting on death in a demo
6 Years Ago
Tweaked splash effect rotations again
6 Years Ago
Increase range of water vehicle wakeup notification when adding water to cover all of the above ground pool
6 Years Ago
Increased bounds of inside area checks on above ground pool to make it a bit more forgiving when placing on uneven surfaces like terrain
6 Years Ago
Various waterpistol & gun fixes.
6 Years Ago
Improved water factor handling on water volumes, players are now able to properly swim in the above ground pool
6 Years Ago
Fixed wrong repair/pickup refs for parasol Use burlap bag for sunglasses world item Modified prevent building volume on table so that small entities can be placed on top
6 Years Ago
WaterInflatable build fix
6 Years Ago
merge from main
6 Years Ago
Reworked prevent building volumes on above ground pool so it doesn't block board deployment
6 Years Ago
Watergun parameters & falloffs Changed stream yet again because IK script loves to screw us Temp file cleanup
6 Years Ago
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6 Years Ago
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6 Years Ago
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6 Years Ago
Pressure based start size curves and scaling for water guns.
6 Years Ago
removed _HIGH mesh from watergun .entity prefab
6 Years Ago
Disabled the high poly watergun mesh on the entity
6 Years Ago
instant camera sounds a bunch of deploy sounds for new deployables mount/dismount sounds for beach chair
6 Years Ago
watergun viewmodel anim updates removed unused collision mesh
6 Years Ago
watergun worldmodel re-lodded watergun and waterpistol .worldmodel prefab setup removed unused model prefabs
6 Years Ago
Min/max pressure speed values and curve, wip size.
6 Years Ago
instant camera: removed unneeded model prefab renamed worldmodel updates to .worldmodel prefab
6 Years Ago
tweaks to vm watergun animator
6 Years Ago
More inner tube splash tweaks
6 Years Ago
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6 Years Ago
Water pistol sounds LiquidWeaponEffects sound playback tweaks
6 Years Ago
Don't show the drink option while mounted to a board or tube
6 Years Ago
Added another prevent building volume to the pool to prevent being able to deploy over the edge Switched pool physics material to metal for proper impact decals
6 Years Ago
Refactored pump checks, added some additional ones. Can now hold reload to continuously pump.
6 Years Ago
Add separate root and main stream particle system references so speed can be controlled separately to overall playback.