userVincentcancel
branchrust_reboot/main/PlayerMaintainedMonumentscancel

23 Commits over 61 Days - 0.02cph!

12 Days Ago
dome logic decal tweaks to help left to right reading
13 Days Ago
Added some visual electric cables in airfield tower to display current flow to fuseboxes, computers airfield S2P
13 Days Ago
Added information sign in airfield tower to explain the computers drop logic
14 Days Ago
some more tweaks to the art in lootroom
14 Days Ago
re-oriented door in powerplant_dependant_loot_room prefab
14 Days Ago
Adding a generic lootroom to be added to monuments that require it. Needs setup to rely on powerplant power.
14 Days Ago
Adding a graffiti in oilrig to explain the PMM logic
15 Days Ago
updated the gas station collider - removed the lift from it
18 Days Ago
Moved the loot from the airfield control tower to another tower in the monument to clear the way for PMM mechanic airfield s2p
20 Days Ago
Moved the supermarket freezer in a more logical position, more space all around. Supermarket S2P
25 Days Ago
satellite control room, some polish to set dressing
27 Days Ago
launch site satellite office room progress
27 Days Ago
clearing up a room for satellite control inside the main office building
27 Days Ago
some scene redesign at powerplant to accomodate the new loot cage
28 Days Ago
adding a interactive wheel version for the WTP monument with explicit gear control on the model
28 Days Ago
player maintained water holes - added a spigot coming up from the pipes
39 Days Ago
tanker area sphere tank end
39 Days Ago
tanker area sphere tank progress
39 Days Ago
tanker area sphere tank progress
39 Days Ago
start on tanker area sphere tank
40 Days Ago
Adding a sewage tank that is in working condition inside WTP tweaked terrain and surroundings WTP S2P
40 Days Ago
gas station interior changes adding separate car lift removing garage door gas station S2P
2 Months Ago
exposed pipes art and prefab