branchrust_reboot/main/dungeon_art_5cancel
151 Commits over 92 Days - 0.07cph!
airfield underground sewer and bunker network WIP
fixes, splats adjustments
Bunker rooms - polishing - removing/moving floating objects
Airfield underground loot spawns / doors / door barricades setup
Launch_site level design first pass / lines of sight & flow
launch site model
rocket crane model
Airfield underground culling volumes setup
airfield unreachable door barricade, line of sight culling fixes
Launch site greybox progress + puzzle layout
first cover pass around core
progress
launch_site floodlights greybox
greybox material mapping on structures
progress
rocket_crane greybox detail pass
adding damian's layer prefab file
extended pipes toward the silos slightly
worked out road layout
underground cleanup
Added road blocks without pavement, 3 wip new blocks
progress backup / new road segments prefabs
overgrowth dressing on new road segments
backup/progress - ironing out materials for macrodetail
Launch_site terrain setup
Backup/progress core
backup/progress
bit of overgrowth for preview
backup/progress
static chair prop adapted from deployable