userVincentcancel
branchrust_reboot/main/harbor_tweaks_4_cargoshipcancel

113 Commits over 91 Days - 0.05cph!

3 Years Ago
cracks grass environment volume mask - removed submarine
3 Years Ago
S2P all
3 Years Ago
Structures folder particle accum setup directly on materials
3 Years Ago
Props folder particle accum setup directly on materials
3 Years Ago
junkpiles use biome visuals for foliage like rest of the game foliage
3 Years Ago
updated creeping tree a,b,c billboard textures to match enabled mip alpha coverage, alpha cutout tweaks
3 Years Ago
extended building topology reach in H2
3 Years Ago
Lowered barges, fixed a barrel spawn or two
3 Years Ago
lowered both harbors by 1m S2P
3 Years Ago
re-applied water flooding to the H1 tilted barge. Water culling doesn't work in the middle of the sea visually
3 Years Ago
extended monument topology on H2 to prevent seaweed poking
3 Years Ago
Harbors terrain heightmap fixes
3 Years Ago
water wells S2P
3 Years Ago
added back waterwell deployable 'usable secondary' barrel volume
3 Years Ago
water well D - some redesign to fix the blocked access
3 Years Ago
harbor_2 re-applying ambient lights kill S2P
3 Years Ago
added a smidge of radiation to container dressing style 1
3 Years Ago
harbor_2 topology refresh: monument and building topo
3 Years Ago
reduced rad barrel glow factor
3 Years Ago
updated terrain blend textures for both harbor monuments
3 Years Ago
updated terrain at the back of mills shipping co building
3 Years Ago
missing ladder segment on H2 S2P both Harbors
3 Years Ago
barge water culling volume water visibility fix
3 Years Ago
fixed harbor_grounds_a collider offset
3 Years Ago
harbors S2P
3 Years Ago
tweaked grounds at harbor_1 for bridge pos
3 Years Ago
Harbor_2: extended dock ladders and volumes lowered surface around swivel bridge by 1.25m on both harbor ground meshes touched up terrain accordingly
3 Years Ago
disabled snow effects on train tracks as it doesn't play well with biome tint and procedural railroad connections
3 Years Ago
S2P all
3 Years Ago
Added snow setup to roads prefabs
3 Years Ago
Added snow material setup to compatible structures prefabs
3 Years Ago
Moved some mesh decals from Structures to Mesh Decals
3 Years Ago
Added snow material setup to static vehicles
3 Years Ago
Snow effect mat config, specified mask for volumes
3 Years Ago
trainyard S2P
3 Years Ago
fixed the collector bucket in trasinyard having an offset
3 Years Ago
S2P all
3 Years Ago
Updated the prop folder prefabs that could to Material Setup technique for snow cover
3 Years Ago
snow effect asset - updated color alpha value to be 1.0
3 Years Ago
setting up asset zoo scene for snow setup ahead of time
3 Years Ago
deleting unused coaling tower models/prefabs that were redundant
3 Years Ago
Updated snow effect material config
3 Years Ago
added dynamic_container_style 1/2/3 prefabs
3 Years Ago
Added container drop off ground decals in both harbors
3 Years Ago
enabled material setup on AC unit prop for testing
3 Years Ago
snow effect material config setup
3 Years Ago
snow effect material config
3 Years Ago
merge from material biome improvements
3 Years Ago
asset zoo prep for props review
3 Years Ago
some missing files from an earlier commit today (after a rename) KARGO decals files added decals to test