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branchrust_reboot/main/harbor_tweaks_4_cargoshipcancel

113 Commits over 91 Days - 0.05cph!

10 Months Ago
cracks grass environment volume mask - removed submarine
10 Months Ago
S2P all
10 Months Ago
Structures folder particle accum setup directly on materials
10 Months Ago
Props folder particle accum setup directly on materials
10 Months Ago
junkpiles use biome visuals for foliage like rest of the game foliage
10 Months Ago
updated creeping tree a,b,c billboard textures to match enabled mip alpha coverage, alpha cutout tweaks
10 Months Ago
extended building topology reach in H2
10 Months Ago
Lowered barges, fixed a barrel spawn or two
10 Months Ago
lowered both harbors by 1m S2P
10 Months Ago
re-applied water flooding to the H1 tilted barge. Water culling doesn't work in the middle of the sea visually
10 Months Ago
extended monument topology on H2 to prevent seaweed poking
10 Months Ago
Harbors terrain heightmap fixes
10 Months Ago
water wells S2P
10 Months Ago
added back waterwell deployable 'usable secondary' barrel volume
10 Months Ago
water well D - some redesign to fix the blocked access
10 Months Ago
harbor_2 re-applying ambient lights kill S2P
10 Months Ago
added a smidge of radiation to container dressing style 1
10 Months Ago
harbor_2 topology refresh: monument and building topo
10 Months Ago
reduced rad barrel glow factor
10 Months Ago
updated terrain blend textures for both harbor monuments
10 Months Ago
updated terrain at the back of mills shipping co building
10 Months Ago
missing ladder segment on H2 S2P both Harbors
10 Months Ago
barge water culling volume water visibility fix
10 Months Ago
fixed harbor_grounds_a collider offset
10 Months Ago
harbors S2P
10 Months Ago
tweaked grounds at harbor_1 for bridge pos
10 Months Ago
Harbor_2: extended dock ladders and volumes lowered surface around swivel bridge by 1.25m on both harbor ground meshes touched up terrain accordingly
10 Months Ago
disabled snow effects on train tracks as it doesn't play well with biome tint and procedural railroad connections
10 Months Ago
S2P all
10 Months Ago
Added snow setup to roads prefabs
10 Months Ago
Added snow material setup to compatible structures prefabs
10 Months Ago
Moved some mesh decals from Structures to Mesh Decals
10 Months Ago
Added snow material setup to static vehicles
10 Months Ago
Snow effect mat config, specified mask for volumes
10 Months Ago
trainyard S2P
10 Months Ago
fixed the collector bucket in trasinyard having an offset
10 Months Ago
S2P all
10 Months Ago
Updated the prop folder prefabs that could to Material Setup technique for snow cover
10 Months Ago
snow effect asset - updated color alpha value to be 1.0
10 Months Ago
setting up asset zoo scene for snow setup ahead of time
10 Months Ago
deleting unused coaling tower models/prefabs that were redundant
10 Months Ago
Updated snow effect material config
10 Months Ago
added dynamic_container_style 1/2/3 prefabs
10 Months Ago
Added container drop off ground decals in both harbors
10 Months Ago
enabled material setup on AC unit prop for testing
10 Months Ago
snow effect material config setup
10 Months Ago
snow effect material config
10 Months Ago
merge from material biome improvements
10 Months Ago
asset zoo prep for props review
10 Months Ago
some missing files from an earlier commit today (after a rename) KARGO decals files added decals to test