userVincentcancel
branchrust_reboot/prereleasecancel

56 Commits over 184 Days - 0.01cph!

7 Years Ago
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7 Years Ago
merge from fridge_deployable
8 Years Ago
Cave 7 missing tunnel segment
8 Years Ago
Monument doors are slightly wider/taller
8 Years Ago
RUST-1432 Falling in cave 8 terrain fix RUST-1431 Falling in cave 6 terrain fix RUST-1426 notch more draw distance to mil tunnel light sources
8 Years Ago
Added backtracking paths to cave 5,6,7 Fix for RUST-1424 Fix for RUST-1426 Attempting to fix RUST-1425
8 Years Ago
Fix for Cave 6 bottom room exit - RUST-1395
8 Years Ago
Fix for RUST-1389 / Top of dome monument buildable
8 Years Ago
Scene2Prefab Monuments & Caves
8 Years Ago
Fixed potential hole in terrain at cave 4 entrance
8 Years Ago
Merging building blocks biome tinting to pre-release
8 Years Ago
Capping lightwells in caves - caves_dressing scene update
8 Years Ago
Added caves ore loot spawners
8 Years Ago
Some misc stuff in airfield
8 Years Ago
Updated industrial props across monuments Adding industrial props prefabs
8 Years Ago
Attempt to fix RUST-1354 - Unable to build in buildable area [Cave 6]
8 Years Ago
Removing some not needed models and textures
8 Years Ago
Fixed RUST-1350 / Cave sections transparent (Object quality)
8 Years Ago
Added some lights for debug to the dome Updated military tunnels
8 Years Ago
Bag'O Fixes for caves Changed caves lights to use Ambient Light LOD script Network++
8 Years Ago
cherrypicking damian art from last week
8 Years Ago
larger prevent_building in sewer_chimney_bottom misc mat tweaks
8 Years Ago
network++ save++
8 Years Ago
Scene2Prefab
8 Years Ago
Tunnels include their own prevent_building volume (safe_measure)
8 Years Ago
changed timber mine mats to use biome tinting
8 Years Ago
Changed prevent_building spheres at monuments for boxes (less way of interference with underground building allowed caves)
8 Years Ago
Merge from natural_caves
8 Years Ago
Fix for RUST-1332 (2)
8 Years Ago
cherry picking from 16720
8 Years Ago
door_barricades gibs double sided
8 Years Ago
cherry picking 16646
8 Years Ago
larger barricades prefabs / military tunnels update
8 Years Ago
position tweaks
8 Years Ago
door barricades are now two sided
8 Years Ago
Dungeon spawners updated to the new barricade system
8 Years Ago
network++
8 Years Ago
merge from dungeon_art_3
8 Years Ago
merge from main
8 Years Ago
Satellite dish additional LODs for extra long distance Changed rock material type on terrain rocks in scene
8 Years Ago
Less emissive on wall mounted light
8 Years Ago
Fixed annoying collapsed chainlinkfence collider, smooth running now
8 Years Ago
RUST-1270 Attempted fix for oil barrels in hangar 1 Couple of decal fixes
8 Years Ago
Fix for RUST-1264
8 Years Ago
Removed non procmap busstop from airfield'
8 Years Ago
bus height adjustment (models)
8 Years Ago
Sewer big rooms prefabs with reverb and Ttriggers
8 Years Ago
WTP, Trainyard,Canyon, Powerplant : removed custom terrain triggers and manual ladder triggers for sewers Pigeon nest includes ladders / missing Ttrigger on one sewer block
8 Years Ago
MT scene update
8 Years Ago
Sewers prefabs now include reverb and terrain triggers