branchrust_reboot/main/biome environment testscancel
182 Commits over 61 Days - 0.12cph!
Scene stuff for Bill, and started some impact effects.
Go home, grass_puff_1_.tga
More cave scene and waterfall updates
Fixed a tree branch, and added AM to arctic camera.
Cave scene updates and sounds
Bulletholes for wood, concrete and metal. Includes a parallax shader. Also, rough impact fx progress.
Material impact FX progress backup
Merge to switch branches.
Backup commit for material FX.
Wood/metal/concrete bullet impact effects.
Added another rock, some scene updates. Annnoying meta changes? D:
Getting the test branch up to date.
Backup commit. (Blunt & slash impact effects.)
Even more impact effects.
Making rocks more consistent with terrain, WIP backup commit.
Terrain/rock visual consistency tests, because it's really bad in-game at the moment. (Posted a little picture on my twitter, if you care.)
Random stuff before merge from main.
Mergymerge to fabricate some tree billboard normal maps.
Backup commit for tree billboard stuff.