branchrust_reboot/main/biome environment testscancel

182 Commits over 61 Days - 0.12cph!

12 Years Ago
Scene stuff for Bill, and started some impact effects.
12 Years Ago
Few missing files.
12 Years Ago
Go home, grass_puff_1_.tga
12 Years Ago
More cave scene and waterfall updates
12 Years Ago
Biomesarctic.
12 Years Ago
Commiting Terrain
12 Years Ago
Deleted old cave scene
12 Years Ago
Fixed a tree branch, and added AM to arctic camera.
12 Years Ago
Cave scene updates and sounds
11 Years Ago
Bulletholes for wood, concrete and metal. Includes a parallax shader. Also, rough impact fx progress.
11 Years Ago
Time for a merge
11 Years Ago
Material impact FX progress backup
11 Years Ago
Merge to switch branches.
11 Years Ago
Backup commit for material FX.
11 Years Ago
Impact FX progress
11 Years Ago
Wood/metal/concrete bullet impact effects.
11 Years Ago
Added another rock, some scene updates. Annnoying meta changes? D:
11 Years Ago
Minor scene update
11 Years Ago
Tree files
11 Years Ago
Getting the test branch up to date.
11 Years Ago
Backup commit. (Blunt & slash impact effects.)
11 Years Ago
Even more impact effects.
11 Years Ago
Missing file.
11 Years Ago
Merge
11 Years Ago
Making rocks more consistent with terrain, WIP backup commit.
11 Years Ago
Terrain/rock visual consistency tests, because it's really bad in-game at the moment. (Posted a little picture on my twitter, if you care.)
11 Years Ago
Merged
11 Years Ago
Mockup scene stuff.
11 Years Ago
Merged
11 Years Ago
Random stuff before merge from main.
11 Years Ago
Mergymerge to fabricate some tree billboard normal maps.
11 Years Ago
Backup commit for tree billboard stuff.