branchrust_reboot/main/aicancel
61 Commits over 61 Days - 0.04cph!
Merge from main again (to keep Unity from reimporting shitloads of shaders every time I switch branch)
Merge from main again (version class update)
Merge from main again (context menu class update)
Let's give AstarPathfindingProject a try
Removed specularity from AI test scene grass
Made obstacle closest point checks 3D
Replaced cylinder obstacle height with extents (= height / 2)