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23 Commits over 28 Days - 0.03cph!

8 Days Ago
Changeset 117626 optimizations (river / rail / road intersections)
10 Days Ago
Fixed some rail / road / river intersection issues
10 Days Ago
River source improvements
10 Days Ago
River source prefab minor fixes
10 Days Ago
Rivers scale up their width faster
10 Days Ago
Fixed many large rivers not getting placed due to bug in river end topology check
10 Days Ago
Jungle river reeds (reusing old assets for now)
10 Days Ago
River generation improvements
10 Days Ago
Include jungle biome in world config
11 Days Ago
Ensure full river target count is placed outside jungle, in addition to any river candidates inside jungle
11 Days Ago
RustNative update (jungle biome improvements) Jungle biome now works on all map sizes Jungle biome now less torn apart (mostly one continuous area) Jungle biome now larger overall
24 Days Ago
Merge from main
25 Days Ago
Accept any rivers that end in the jungle biome beyond the typical max river count Reduced min distance between rivers a bit
25 Days Ago
Spawn 3 copies of ue_jungle_swap_a for now until we get more variants
28 Days Ago
Added refresh_foliage console command
30 Days Ago
Added jungle swamps to World Setup prefab
30 Days Ago
Fixed several sound trigger references on new jungle foliage
30 Days Ago
Jungle foliage prefab DoPrepare
30 Days Ago
Manifest
32 Days Ago
Merge from main
36 Days Ago
Jungle avoids even more transition areas from temperate to other biomes
37 Days Ago
Merge from jungle_ruins
37 Days Ago
Merge from jungle_ruins