branchrust_reboot/main/water5_finalcancel

249 Commits over 638 Days - 0.02cph!

1 Year Ago
Merge from main
1 Year Ago
Fixed caustics / shore blend
1 Year Ago
Moved some files around
1 Year Ago
Tidied up settings files
1 Year Ago
Moved attenuation factors
1 Year Ago
Merge from lookup_opt
1 Year Ago
Moved a lot of material properties away from the material and controlled by code.
1 Year Ago
Tidying up material properties
1 Year Ago
Tidied up transition range material properties
1 Year Ago
Merge from window
1 Year Ago
Fixed masking issues
1 Year Ago
Fixed culling volumes + foam
1 Year Ago
Testing a different method for ray casting
1 Year Ago
Merge from main
1 Year Ago
Fishing fixes to take displacement into account.
1 Year Ago
Fixed shore distance scaling causing physics queries to be inaccurate.
1 Year Ago
Fixed caustics applied to objects above water level
1 Year Ago
physics atten tweaks
1 Year Ago
cpu height query taking attenuation into account
1 Year Ago
Merge from main
2 Years Ago
Interaction foam shader update
2 Years Ago
Tidied up interaction generation.
2 Years Ago
Better foam blending between shore and ocean
2 Years Ago
Enabled interaction foam. Merged with ocean foam.
2 Years Ago
Merge from main
2 Years Ago
More accurate occlusion / caustics pass
2 Years Ago
Moved overlay to commandbuffer
2 Years Ago
Fixed underwater sorting
2 Years Ago
Merge from main
2 Years Ago
Tweaking settings updates the water live.
2 Years Ago
Fixed issues with river and lake materials
2 Years Ago
Consolidated normal computation
2 Years Ago
Meshing / tessellation improvements
2 Years Ago
Merge from main
2 Years Ago
Meshing
2 Years Ago
Fixed horizon seam
2 Years Ago
Skirt adjusts for coverage just past the far clip when needed.
2 Years Ago
Added skirt meshes to the ocean mesh
2 Years Ago
Merge from main
2 Years Ago
Merge from precompute
2 Years Ago
Moving some settings to a global settings file
2 Years Ago
Much better tess method, come cleanup.
2 Years Ago
Fixed some issue with tess
2 Years Ago
tweak
2 Years Ago
Added basic tessellation support, more foam improvements
2 Years Ago
Foam texturing improvements
2 Years Ago
Cleaning out shoreline waves
2 Years Ago
Merge from main
2 Years Ago
Improved and smoothed out shoreline sdf and lookup.
2 Years Ago
Merge from main