8,451 Commits over 2,131 Days - 0.17cph!
Island materials added. Blocks cut out meshes.
All props now use kdtree system.
Added border nature stuff.
Fixed building culling bug.
updated window and road height
Added a VERY shitty hack to stop buildingdefinitions references from getting lost!
Fixed building reference bug better. Building hole bug fixed. Mesh colliders now generated for island and blocks.
Refactoring building mesh
Now supporting buildings with > 65k verts.
building textures and edge mesh
updated testmap for debugging
Added plugin. Fixed a bug.
updated window fbx vertex colors
updated stairs, door and window lods
Adding tints. Slightly broken.
Tints working better and building mesh gen bug fix.
3rd person animations for sawnoffshotgun
Bug fixes for building editor, LOD tints work, extracting mesh.
Fixed error when saving blank wall
added character textures and original mesh for UVs
Updating the player classes.
Proxy sync, most things networking.
rigged new shoes that Paul made
Fix for pure server not sending proper player state.