repowiseguyscancel

8,451 Commits over 2,131 Days - 0.17cph!

9 Years Ago
trim texture mod
9 Years Ago
new trims n textures n maps for trims
9 Years Ago
building updated
9 Years Ago
fixed trim seams
9 Years Ago
more seam fixes
9 Years Ago
All Monobehaviours that implement IRPCReceiver and are attached to a NetworkEntity should now be able to receive RPC calls
9 Years Ago
Moved INetworkPlayer implementation to PlayableCharacter. Fucked a few other things up...
9 Years Ago
Basics of chaging NetCharacter to be a MonoBehaviour
9 Years Ago
Unneeded stuff now that they're MBehaviours
9 Years Ago
Moved my budget network emulator out into its own class. Some other minor fixes.
9 Years Ago
Fix bootstrap starting with car instead of character
9 Years Ago
Added warning banner to network emulator
9 Years Ago
Fixed issue with the variable delay interpolator where changes in the delay would "snap" characters or vehicles
9 Years Ago
Minor edits
9 Years Ago
Some initial work on vehicle interaction (entering vehicles)
9 Years Ago
Clamping editor tool
9 Years Ago
Added Motor updates...
9 Years Ago
Going home... Going through old input...
9 Years Ago
Vehicle interaction work
9 Years Ago
...
9 Years Ago
Experimental conversion of vehice classes to a new system, using partial classes to differentiate Client/Server-only components
9 Years Ago
Merge from player input/motor branch
9 Years Ago
Merged vehicle file input changes that couldn't be done directly in the previous merge
9 Years Ago
Verchle structure changes merge
9 Years Ago
Character structural redesign
9 Years Ago
9 Years Ago
Merging for restructuring experiment.
9 Years Ago
Just moving vehicle files
9 Years Ago
Code cleanup
9 Years Ago
Hot mess...
9 Years Ago
Vehicle seat work, minor charater work
9 Years Ago
Vehicle interaction work
9 Years Ago
More interaction work
9 Years Ago
Making a little test to easily test this stuff.
9 Years Ago
lod2 updated and prefabbed objects
9 Years Ago
extra mats
9 Years Ago
fixed crash bug
9 Years Ago
lod2 window mat updated
9 Years Ago
merged all building mats
9 Years Ago
Car prefab update
9 Years Ago
Added some temp character movement back in just for testing in this branch.
9 Years Ago
Vehicle interaction fixes
9 Years Ago
Vehicle work
9 Years Ago
Moved some vehicle code from Cars to general Vehicles
9 Years Ago
buildings and level updated
9 Years Ago
Still testing to get it buttery smooth...
9 Years Ago
Connecting drivers to vehicles
9 Years Ago
Vehicles are no longer NetworkPlayers, just network entities
9 Years Ago
Basic entering and exiting vehicles working. Exiting vehicle boots player but camera doesn't follow correctly yet.