usercipeaXcancel

276 Commits over 275 Days - 0.04cph!

Today
merge from commandblock_tests
Today
Swap some expected's and actual's in TestHBHFSensor
Today
Apply fixes from Flaviens shelf, regenerate testlist
Today
merge from naval_update
Today
Pass over all the boat blocks themselves Reset scaled colliders, resolve duplicate bone names, add model components as needed, ran manifest Fixes more offset / scaled / missing impact effects and stringpool warnings
Today
Use collider cleanup tool to reset scaled transforms on all windows, embrasures, window bars, ladder hatches Should fix scaled impact effects and C4 getting stretched when stuck to their colliders
Today
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Yesterday
Do the same for the death screen, button is hidden when deep sea is closed Always show the buttons if we are in the deep sea, even if closed
Yesterday
Only show the deep sea toggle map button if the deep sea is open
Yesterday
The "Follow player" map button now automatically switches to the correct view (deepsea/mainland)
3 Days Ago
Fix another Big Wheel NRE that could happen when the deep sea wipes
6 Days Ago
This can go I think
6 Days Ago
Fix snake not updating lifestory hits and animal kills Fix all new AI not updating lifestory hits
6 Days Ago
Couple test fixes
6 Days Ago
merge from main
6 Days Ago
merge from crosshair_button_release
6 Days Ago
Fix the crosshair preview buttons triggering on pressed instead of released
7 Days Ago
merge from hbhf_sensor_tests
7 Days Ago
Some more small fixes, regenerated testlist
7 Days Ago
Apply shelf from big Flav
7 Days Ago
merge from lastplayed_sorting_fix
7 Days Ago
Fix sorting by "last played" not working correctly in the server browser
8 Days Ago
merge from cargo_ladder_fix
8 Days Ago
Fixed not being able to get onto the two shorter ladders on the left side of cargo from a boat.
8 Days Ago
merge from entity_label_fixes 🏷️
8 Days Ago
Run entity label clean tool Run manifest Commit 578 changed .meta files of prefabs that previously had incorrect entity labels, now fixed
8 Days Ago
Fix bug causing incorrect labels for some entities
8 Days Ago
merge from main
9 Days Ago
merge from cargo_cam_rotation_fix
9 Days Ago
Simplify the way the cargo cameras get their rotation, it was stupid and only worked because the event always spawns cargo at the same initial rotation
17 Days Ago
Fix broken ptboat item to entity reference to make it spawnable from F1 menu
17 Days Ago
Fix invalid ptboat storage reference
20 Days Ago
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20 Days Ago
Boat planner can go into tc tool slots
20 Days Ago
Add model components to all window bars, embrasures, floor grills, shelves to fix offset bullet impacts and stringpool warnings
20 Days Ago
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20 Days Ago
Enabled RW on 2 bullet meshes to fix 50 cal particle system warnings
22 Days Ago
Make sure placement error is correct for the deep sea build fix
27 Days Ago
Space station building skin added to upgrade_radius commands
34 Days Ago
Pressing a vending machine marker on the map again while its store menu is open now closes it
34 Days Ago
When opening the tech tree, always start on the highest level page by default
35 Days Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
35 Days Ago
Include legacy shelter in spawn_all_deployables command, was excluded previously to prevent an error
36 Days Ago
Added `applygenes` admin command - applies a given gene sequence to the clone/seed in your hands
36 Days Ago
Improved the `fillwater` command - Now able to fill up deployed liquid container being looked at, in addition to items in the hotbar - Clears old contents before adding, so you don't get stuck with the wrong water - Able to fill up water bucket, provided its equipped - Added reply feedback + description, cleaned up the code
37 Days Ago
HBHF Sensor tests
37 Days Ago
Fix deleteentitiesbyshortname not replying correctly, improve feedback and add usage descriptions
38 Days Ago
- Can now pass a radius to debug.puzzlereset, or not to reset all puzzles like before - Fix the command not working from the server console
38 Days Ago
Command block tests
39 Days Ago
CargoShip.UpdateMovement NRE fix