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114 Commits over 214 Days - 0.02cph!

2 Months Ago
merge from main
2 Months Ago
Fix a chainsaw unscrew-cap sound definition error
2 Months Ago
merge from anim_test
2 Months Ago
Fix fuel generator missing physics material, fix the static one in gas station clipping into the ground Also move it slightly as it was making access to a loot crate spawn awkward, S2P gas station
2 Months Ago
Fix gas station loot spawn switcher not immortal Fix pool table and dartboard researchable Fix a mesh not readable thats used in a particle system in power plant fx Testlist
2 Months Ago
merge from main
2 Months Ago
merge from main
3 Months Ago
Fix turret test failing due to weapon default ammo contents
3 Months Ago
merge from main
3 Months Ago
Jukebox collider convex + RW Bar stools disable researchable Dartboard assign place effect manifest + testlist
3 Months Ago
merge from main
3 Months Ago
Fix one more collision issue
3 Months Ago
merge from main
3 Months Ago
New automated test checking all Gibbable components for mesh colliders that are missing RW All pass as expected
3 Months Ago
Exclude monument prefabs from the tests in TestMeshes, saves a decent chunk of time to not scan these big prefabs, its also unnecessary since any colliders inside them will already be scanned as part of other prefabs
3 Months Ago
merge from tree_fence_collision_fix (fixes one more case)
3 Months Ago
Fix 8 collision meshes that import a material
3 Months Ago
New automated test that checks all collision meshes do not import a material as well (importing a material causes the mesh to be stripped from server builds) Found 10 cases of this issue across the project, confirmed ingame they have collision issues
3 Months Ago
merge from main
3 Months Ago
Fix small backpack broken world model outline Testlist
3 Months Ago
merge from main
3 Months Ago
Fix failing container corpse test for bed testlist
3 Months Ago
merge from main
4 Months Ago
Fix single plant pot using a concave mesh collider (introduced on decorative plants branch) testlist
4 Months Ago
Fix cooking tests failing for the stove
4 Months Ago
merge from main
4 Months Ago
Fix new mountable tests having the "Deployables" category, breaking deployable tests Minor cleanup, testlist
4 Months Ago
merge from main
5 Months Ago
Possibly fix some tests failing
5 Months Ago
Missed one
5 Months Ago
Editor only codegen, codegen
5 Months Ago
Compile fix
5 Months Ago
testlist
5 Months Ago
merge from main
6 Months Ago
Fix TestCooking item leaks
6 Months Ago
merge from main
6 Months Ago
Tiny rename
6 Months Ago
Fix cooking tests failing Improve the existing ones, add a note to expand in the future
6 Months Ago
Add worldmodel component to binoculars worldmodel Add tree and default to workbenches deploy volume
6 Months Ago
Exclude hidden redirects so the new barrels / shelves which now use dummy redirect base items don't fail all the tests
6 Months Ago
merge from main
6 Months Ago
Deployable test for containers missing inventory open & close sounds Flags the new tin can alarm
6 Months Ago
Fix a test fixture convar
6 Months Ago
merge from main
6 Months Ago
Add test for meshes used by particle systems having RW enabled Improve the mesh collider test
6 Months Ago
merge from main
6 Months Ago
Fix repair item target for the base industrial wall light (only did the variants before)
6 Months Ago
merge from main
7 Months Ago
Check isValid instead
7 Months Ago
Compile fix