branchrust_reboot/main/automated_testingcancel

137 Commits over 122 Days - 0.05cph!

Yesterday
merge from main
10 Days Ago
Fix turret test failing due to weapon default ammo contents
10 Days Ago
merge from main
14 Days Ago
Jukebox collider convex + RW Bar stools disable researchable Dartboard assign place effect manifest + testlist
14 Days Ago
merge from main
15 Days Ago
Better log for the test list step when building the bundles
16 Days Ago
Building the server bundles now exports the test list
16 Days Ago
Fix one more collision issue
16 Days Ago
Fixed prefabs with cursed YAML, failing some tests
16 Days Ago
merge from main
16 Days Ago
Added a safeguard for TestScenario out of range errors
16 Days Ago
Added new collision mesh for problem prefab
16 Days Ago
New automated test checking all Gibbable components for mesh colliders that are missing RW All pass as expected
17 Days Ago
Exclude monument prefabs from the tests in TestMeshes, saves a decent chunk of time to not scan these big prefabs, its also unnecessary since any colliders inside them will already be scanned as part of other prefabs
17 Days Ago
merge from tree_fence_collision_fix (fixes one more case)
17 Days Ago
Fix 8 collision meshes that import a material
17 Days Ago
New automated test that checks all collision meshes do not import a material as well (importing a material causes the mesh to be stripped from server builds) Found 10 cases of this issue across the project, confirmed ingame they have collision issues
17 Days Ago
merge from main
21 Days Ago
Fix small backpack broken world model outline Testlist
21 Days Ago
merge from main
29 Days Ago
Fix failing container corpse test for bed testlist
29 Days Ago
merge from main
35 Days Ago
Fix single plant pot using a concave mesh collider (introduced on decorative plants branch) testlist
35 Days Ago
Fix cooking tests failing for the stove
35 Days Ago
merge from main
49 Days Ago
Fix new mountable tests having the "Deployables" category, breaking deployable tests Minor cleanup, testlist
49 Days Ago
merge from main
3 Months Ago
Possibly fix some tests failing
3 Months Ago
Moved server block in TestScenario_RocketSplashDamage
3 Months Ago
Don't catch exceptions in WrapTestAsCoroutine
3 Months Ago
Missed one
3 Months Ago
Editor only codegen, codegen
3 Months Ago
Compile fix
3 Months Ago
testlist
3 Months Ago
merge from main
3 Months Ago
Wire tool tests
3 Months Ago
Fixed ParameterDisplayName not being populated correctly in test resutls
3 Months Ago
Test result stacktraces are now populated correctly with captured errors
3 Months Ago
Added SpawnPrefab in RustTestFixture, similar to SpawnEntity but for prefabs
3 Months Ago
merge from automated_testing/raid_recorder
3 Months Ago
merge from main
3 Months Ago
Fixed automated test prefabs being shipped to the client bundles
3 Months Ago
merge from main
3 Months Ago
Fixed TestRunnerWindow error when opening foldouts CTRL + Click on an asset path parameter pings the asset in the project window Added to right click context menu too
3 Months Ago
Better logging on RustTestFixture::SpawnEntity
3 Months Ago
Fixed OOB error on testscenario_rocketsplash5_turretpod
3 Months Ago
merge from automated_testing/export_optims
3 Months Ago
Forgot to refresh the test list
3 Months Ago
Triangle bug splash test fixes Moved one turretpod case to trianglebug
3 Months Ago
merge from main