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6 Commits over 0 Days - Infinitycph!

16 Minutes Ago
Fix the "Leak Detected : Persistent allocates 4 individual allocations. To find out more..." logs that appear after every recompile Came from TerrainTexturing, AtmosphereRendererAmbientPass and VolumeClouds
18 Minutes Ago
Disable pool.debug by default in editor
1 Hour Ago
Hide "Indirect Instancing: Assuming unit cube..." debug logs behind instancing being enabled Hide "Prefab has a Poolable component..." logs behind pool.debug
1 Hour Ago
Remove "Threaded texture creation has been enabled!" debug logs, not needed anymore
1 Hour Ago
Fix another "Some objects were not cleaned up when closing the scene" error when exiting play mode
1 Hour Ago
Fix scene loading and steam platform log handlers accumulating every session with skip domain reload enabled, spamming logs when entering / exiting play mode