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333 Commits over 457 Days - 0.03cph!

4 Months Ago
Remove a rogue closing parenthesis in copypaste reply
4 Months Ago
merge from egghunt_top_rewards_fix
4 Months Ago
S2P all floating cities, to fix a missing material
4 Months Ago
merge from sethealth_fix
4 Months Ago
merge from harbor_build_block_preview_fix
4 Months Ago
merge from planter_reskin_water_fix
4 Months Ago
merge from server_browser_refresh_fix
4 Months Ago
Restore water wheel reference to its sounds to fix NRE spam
4 Months Ago
Subtract 147919 merge from terrain_lower_fixes
4 Months Ago
testlist
4 Months Ago
Commit the .meta files that keep popping up
4 Months Ago
Fix blurry radtown sign once again, regressed during naval texture optimizations
4 Months Ago
merge from new_texture_suffixes_naming_convention
4 Months Ago
Forgot to include it in the usage help string -.-
4 Months Ago
Reapply 144020 (crypt building skin upgrade_radius) after stomp
4 Months Ago
merge from fillmounts_horse_fix
4 Months Ago
merge from networkgrid_iterationspeed_changes
4 Months Ago
merge from automated_testing
4 Months Ago
merge from combat_knife_weapon_racks_rotation_fix
4 Months Ago
merge from waterwheel_deployable
4 Months Ago
merge from door_knocker_guide_mesh_fix
4 Months Ago
merge from easter2026_dlc
4 Months Ago
merge from safezone_lootbag_fix
5 Months Ago
merge from automated_testing
5 Months Ago
merge from techtree_multi_unlock
5 Months Ago
merge from automated_testing
5 Months Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload
5 Months Ago
Bunny ears and onesie show in conveyor filters
5 Months Ago
merge from Armored_ladder_hatch
5 Months Ago
Comment out some old left over editor ddraw
5 Months Ago
merge from techtree_multi_unlock
5 Months Ago
merge from deployvolume_fixes
5 Months Ago
Compile fix
5 Months Ago
merge from deployvolume_fixes
5 Months Ago
merge from hatch_collider_fixes
5 Months Ago
merge from hatch_collider_fixes
5 Months Ago
merge from hatch_collider_fixes
5 Months Ago
merge from waterwheel_deployable
5 Months Ago
indirect_instancing.buffer_upload_mode NRE fix
5 Months Ago
merge from reapply_136367
5 Months Ago
merge from Armored_ladder_hatch
5 Months Ago
merge from triggersleep_ws_change
5 Months Ago
merge from shield_idle_collider
5 Months Ago
merge from weapon_refresh_salvaged_axe
5 Months Ago
merge from hackweek_server_mesh_cull
5 Months Ago
merge from creative_freebuild_fix
5 Months Ago
Fix some worldmodel prefabs that got saved as disabled, was causing ballista projectiles to be invisible
5 Months Ago
Fix ghostship d still spawning 100% of the crates when the deep sea opens
5 Months Ago
Apply the door fix to the unused boat door
5 Months Ago
merge from collider_cleanup_feb_26