repoGarrys Modcancel

8,596 Commits over 3,256 Days - 0.11cph!

9 Years Ago
* GitSync * Added CGet->SteamGameServer()
9 Years Ago
* Added vphysics sources
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9 Years Ago
Automated Linux Build #231
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9 Years Ago
Automated OSX Build #231
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9 Years Ago
Automated Windows Build #231
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9 Years Ago
Automated Linux DS Build #231
9 Years Ago
added mat_texture_outline_fonts from upstream fixed rare instance where anti-aliased text would be cut off by a pixel on windows allowed writing files with "vtf" extension with file Library workshop addons now properly extract font files fixed extraction failure test for workshopdl
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9 Years Ago
Automated Linux Build #232
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9 Years Ago
Automated OSX Build #232
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9 Years Ago
Automated Windows Build #232
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9 Years Ago
Automated Linux DS Build #232
9 Years Ago
set footstep-side as predicted (non-networked), fixes funky clientside results m_nWaterLevel now networks to all players Entity:IsOnGround is now an alias of Entity:OnGround ( Fixed a bunch of animations that didn't work on non-local players )
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9 Years Ago
Automated Linux Build #233
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9 Years Ago
Automated OSX Build #233
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9 Years Ago
Automated Windows Build #233
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9 Years Ago
Automated Linux DS Build #233
9 Years Ago
* CRecipientFilter.GetPlayers() will no longer return invalid players
9 Years Ago
This was not meant to be committed
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9 Years Ago
Automated Linux Build #234
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9 Years Ago
Automated OSX Build #234
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9 Years Ago
Automated Windows Build #234
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9 Years Ago
Automated Linux DS Build #234
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9 Years Ago
Automated Linux Build #235
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9 Years Ago
Automated Windows Build #235
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9 Years Ago
Automated Linux DS Build #235
9 Years Ago
Extract workshop addon fonts to their own directory separate to stock fonts Load workshop addon fonts with lower priority than stock fonts
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9 Years Ago
Automated Windows Build #236
9 Years Ago
bad l-values, GCC was upset
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9 Years Ago
Automated Linux Build #237
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9 Years Ago
Automated OSX Build #237
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9 Years Ago
Automated Windows Build #237
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9 Years Ago
Automated Linux DS Build #237
9 Years Ago
GitSync and "proper" fix for CRecipientFilter GetPlayers/GetCount
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9 Years Ago
Automated Linux Build #238
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9 Years Ago
Automated OSX Build #238
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9 Years Ago
Automated Windows Build #238
9 Years Ago
Improved delta encoding of ragdoll bone positions/angles Set origin when creating propspawn/entity_remove effects to fix PAS issues
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9 Years Ago
Automated Linux DS Build #238
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9 Years Ago
Automated Linux Build #239
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9 Years Ago
Automated OSX Build #239
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9 Years Ago
Automated Windows Build #239
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9 Years Ago
Automated Linux DS Build #239
9 Years Ago
* Fixed possible crash/invalid output issues with Entity.GetFlexName() and Entity.GetFlexBounds() * Fixed SetPos on prop_effect causing its angles to be reset * GitSync
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9 Years Ago
Automated Linux Build #240
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9 Years Ago
Automated OSX Build #240
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9 Years Ago
Automated Windows Build #240
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9 Years Ago
Automated Linux DS Build #240
9 Years Ago
Fixed a couple of compile errors for newer versions of clang Merged slightly improved OSX text rendering from upstream (needs improving, still terrible) OSX fonts are now registered for extended char range Fixed anti-aliased OSX fonts using pre-multiplied alpha
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9 Years Ago
Automated Linux Build #241
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9 Years Ago
Automated OSX Build #241