8,596 Commits over 3,256 Days - 0.11cph!
* Fixed SWEPs not being fried by some NPCs
* Fixed the "Setting Holdtype to empty string" problem
* Added 3 new backgrounds from the last 3 update posts
* Fixed SetPos and SetAngles crashinh with math.huge and tonumber("nan")
* GitSync
* GitSync
* Added Entity.AddToMotionController
* Added Entity.RemoveFromMotionController
* Fixed some TF2 maps crashing the game on load ( Not all of them though )
* Fixed util.Decal not working in multiplayer
* Added "filter" scripted entity type
* GitSync
Oops, forgot to add this file
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