usercurtcancel
branchrust_reboot/main/boxes_dlccancel

26 Commits over 61 Days - 0.02cph!

24 Days Ago
scrap box - initial prefab setup, item created, placeholder icon created, updated localization, updated manifest, updated icon manifest.
25 Days Ago
wood box - prefab tweaks
25 Days Ago
wood box - added greybox model, prefab initialization, item created, temp icon created, manifest updated, icon manifest updated, localization updated.
26 Days Ago
food box - updated prefab, updated material
26 Days Ago
food box - added gibs, added transmission
31 Days Ago
food box - game model, texture pass and lod pass, updated icon.
42 Days Ago
dot matrix - example matrix characters updated
42 Days Ago
food box - manifest updated, localization updated, icon manifest updated
42 Days Ago
food box - greybox model, prefab intialization, icon created
45 Days Ago
ore & explosive - guide meshes added
45 Days Ago
box ore - tweak display anchor location
45 Days Ago
box explosives - updated manifest, updated icon manifest, updated localization.
45 Days Ago
box explosives - updated model and gibs, updated lod geo, setup prefab, icon created, item created.
45 Days Ago
box explosives - updated texture settings
45 Days Ago
box ore - model tweaks
45 Days Ago
box ore - lods, gibs, prefab setup, icon setup, updated manifest and localization, icon manifest updated, updated model with matrix
46 Days Ago
ore box texture pass
47 Days Ago
ore box updated with preliminary material and baked lowpoly geo
55 Days Ago
ore greybox model
56 Days Ago
updated manifest
2 Months Ago
matrix optimized texture rez pass
2 Months Ago
added gib material with emit disabled
2 Months Ago
added matrix lods, gibs, material adjusted and updated prefab
2 Months Ago
matrix textures & updated box prefab with example matrix model
2 Months Ago
matrix display preview model added with initial textures to check visibility, added to display prefab
3 Months Ago
conditional art models, textures, material and initial prefabs setup