usercurtcancel
branchrust_reboot/main/boxes_dlccancel

128 Commits over 123 Days - 0.04cph!

6 Months Ago
stone box - matrix lod tweak, prefab updated
6 Months Ago
meds box - meshLod instead of renderLod, updated prefab, created guide prefab
6 Months Ago
prefab updates: - disable r/w on ore gibs - guide mesh corrected on metal box
6 Months Ago
corpse prefabs updated: - removed gib from comps corpse - comps corpse box bounds - metal corpse box bounds - removed deploy volume from stone corpse
6 Months Ago
clothing box - added matrix model game mesh with its lods, updated prefabs, updated icon
6 Months Ago
clothing box corpse fix pooled string and manifest updated
6 Months Ago
clothing box corpse
6 Months Ago
clothing box - gibs
6 Months Ago
clothing box - lods
7 Months Ago
clothing box - texture pass and material updated
7 Months Ago
ammo box - fix lod assignment in art prefab, disabled shadows for lod3
7 Months Ago
wood box - unlinking prefab as variant of original box prefab
7 Months Ago
clothing box game model with placeholder baked material
7 Months Ago
matrix display - enabled emission fresnel to reduce visual screen noise
7 Months Ago
meds box - removed duplicate renderlod
7 Months Ago
sulfur box - removed lod4, adjusted lod values, meshlod for matrix tools box - adjusted lod values
7 Months Ago
ore box - adjusted lod values scrap box - adjusted lod values stone box - adjusted lod values, moved prefab location
7 Months Ago
meds box - render lod, adjusted lod values metal box - adjusted lod values
7 Months Ago
food box - lod values adjusted guns box - lod values adjusted
7 Months Ago
comps box - adjusted lod values explosive box - adjusted lod values
7 Months Ago
armour box - adjusted lod values, removed duplicate lod charcoal box - adjusted lod values
7 Months Ago
wood box - updated lod values, removed lod4 ammo box - updated lod values, created art prefabs, adjusted empty transforms to zero
7 Months Ago
append clothing box and charcoal box to the storage adaptor allow collision group.
7 Months Ago
ran manifest, localization, icon manifest
7 Months Ago
clothing box - greybox, initial prefab setup, placeholder models, item created, icon created, placeholder matrix
7 Months Ago
comps box matrix added, guide mesh assigned, prefabs updated, icon updated
7 Months Ago
comps box removing temporary files
7 Months Ago
meds box corpse
7 Months Ago
armor box corpse
7 Months Ago
tool box corpse
7 Months Ago
last one, texture setting adjustment for boxes and reducing AO texture size
7 Months Ago
more texture setting adjustment for boxes and reducing AO texture size
7 Months Ago
texture setting adjustment for boxes and reducing AO texture size
7 Months Ago
charcoal box matrix added, prefab adjustments, corpse added, icon rendered, loca updated, AO texture reduced to 1k
7 Months Ago
guns box corpse
7 Months Ago
sulfur box corpse tweak
7 Months Ago
gun box gibs appended to prefab
7 Months Ago
append gun box to storage adaptor allow collision group
7 Months Ago
ran manifest, icon manifest, localization
7 Months Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
7 Months Ago
sulfur box corpse
7 Months Ago
sulfur box gibs
7 Months Ago
sulfur box lods
7 Months Ago
sulfur box texture tweaks
7 Months Ago
sulfur box texture polish
7 Months Ago
sulfur box textures, game model, icon
8 Months Ago
meds box guide mesh and gib surface property on prefab
8 Months Ago
adaptor position on scrap, stone, ammo, explosive box
8 Months Ago
sulfur box append to adaptor allow collision group
8 Months Ago
ran manifest, icon manifest and localization